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Prévia do material em texto

Na
m
e
XP
ST
R
DE
X CO
N
IN
T
W
IS
CH
A
3 (
-2
) |
 4
-7
 (-
1)
 | 
8-
13
 (+
0)
 | 
14
-1
7 (
+1
) |
 1
8 (
+2
)
Bo
os
ts:
 1
st:
 1s
p (
lvl
 1)
 | 
2n
d: 
2s
p (
lvl
 1)
3r
d: 
3s
p (
lvl
 3)
 | 
4t
h: 
4s
p (
lvl
 6)
 | 
5t
h: 
5s
p (
lvl
 9)
At
tri
bu
te
s
Ho
m
ew
or
ld
Sp
ec
ies
Em
pl
oy
er
Le
ve
l
Re
ad
ied
 It
em
s
M
ax
 En
c 
= 
ST
R 
÷ 2
Cy
be
rn
et
ics
 / 
In
na
te
 A
bi
lit
ies
Fo
ci
+1
 Fo
cu
s a
t l
vl 
2, 
lvl
 5,
 lv
l 7
 &
 lv
l 1
0
Lv
l
Lv
l
Lv
l
Lv
l
Lv
l
Lv
l
Ps
io
ni
c T
ec
hn
iq
ue
s
+1
 on
 ne
w 
Ps
yc
hi
c S
ki
ll L
vl 
 
+
M
od
s
Na
m
e
+
M
od
s
Na
m
e
+
M
od
s
Na
m
e
+
M
od
s
Na
m
e
+
M
od
s
Na
m
e
W
ea
po
ns
Ra
ng
e a
nd
 A
m
m
o 
 
 
 T
ot
al 
At
k B
on
us
M
od
s
Na
m
e
AC
M
od
s
Na
m
e
AC
M
od
s
Na
m
e
AC
Ar
m
or
Ba
ck
gr
ou
nd
Co
st:
 n
ew
 va
lu
e +
 1
M
ax
: +
2 a
t l
vl 
3 
| +
3 a
t l
vl 
6 
| +
4 a
t l
vl 
9
Ad
m
in
ist
er
Sh
oo
t
Sn
ea
k
St
ab
Su
rv
iv
e
Ta
lk
Tr
ad
e
W
or
k
Bi
op
sio
ni
cs
M
et
ap
sio
ni
cs
Pr
ec
og
ni
tio
n
Te
le
ki
ne
sis
Te
le
pa
th
y
Te
le
po
rt
at
io
n
Co
nn
ec
t
Ex
er
t
Fi
x
He
al
Kn
ow
Le
ad
N
ot
ic
e
Pe
rf
or
m
Pi
lo
t
Pr
og
ra
m
Pu
nc
h
+3
sp
 pe
r l
vl 
 (E
xp
er
ts:
 +1
 bo
nu
s n
on
-co
m
ba
t)
W
ar
rio
r =
 +
Lv
l |
 O
th
er
 =
 +
(L
vl 
÷ 2
)
Pa
rti
al 
W
ar
rio
r =
 +
1 a
t l
vl 
1 &
 lv
l 5
Ba
se
 A
tk
 Bo
nu
s
+
Sk
ill
 Po
in
ts
Ps
io
ni
c E
ffo
rt
Ef
fo
rt:
 1 
+ H
ig
he
st 
Ps
yc
hi
c S
ki
ll +
 H
ig
he
st 
of
 W
is 
or
 C
on
M
ax
:
Hi
tp
oi
nt
s /
 C
on
di
tio
ns
M
ax
:
(1
D6
 + 
Co
n)
 x 
Le
ve
l
W
ar
rio
rs:
 A
dd
iti
on
al 
+2
 pe
r l
ev
el
Sy
ste
m
 St
ra
in
M
ax
 = 
CO
N
Pe
rm
an
en
t:
Sa
ve
s
Ph
ys
ica
l
Ev
as
io
n
M
en
ta
l
16
 - l
vl 
- [
St
r |
 C
on
]
16
 - l
vl 
- [
De
x |
 In
t]
16
 - l
vl 
-[W
is 
| C
ha
]
S
ta
rs
 W
it
h
o
u
t 
N
u
m
b
e
r
C
h
a
ra
ct
e
r 
S
h
e
e
t
Lv
l 1
1+
 =
 +2
4
Lv
l 1
0 
= 
93
xp
Lv
l 9
 =
 7
2x
p
Lv
l 8
 =
 5
4x
p
Lv
l 7
 =
 3
9x
p
Lv
l 6
 =
 2
7x
p
Lv
l 5
 =
 1
8x
p
Lv
l 4
 =
 1
2x
p
Lv
l 3
 =
 6
xp
Lv
l 2
 =
 3
xp
Cr
ed
its
De
bt
s
Cl
as
s
St
ow
ed
 Eq
ui
pm
en
t (
Ba
ck
pa
ck
)
M
ax
 En
c 
= 
ST
R 
No
n-
En
cu
m
be
rin
g E
qu
ip
m
en
t
Eq
ui
pm
en
t i
n S
to
ra
ge
As
se
ts 
/ O
wn
ed
 Pr
op
er
ty
La
ng
ua
ge
s K
no
wn
Co
nt
ac
ts 
an
d A
lli
es
Al
ias
es
 / 
ID
’s
No
te
s t
o R
em
em
be
r
Ve
hi
cle
, R
ob
ot
, a
nd
 D
ro
ne
 D
et
ail
s
St
ar
sh
ip
 D
et
ail
s
Cu
rre
nt
 G
oa
ls
No
te
wo
rth
y A
ch
iev
em
en
ts
	Untitled
	Class Details: 
	Administer Skill: 
	Exert Skill: 
	Fix Skill: 
	Heal Skill: 
	Know Skill: 
	Lead Skill: 
	Notice Skill: 
	Perform Skill: 
	Pilot Skill: 
	Program Skill: 
	Punch Skill: 
	Shoot Skill: 
	Sneak Skill: 
	Stab Skill: 
	Survive Skill: 
	Talk Skill: 
	Trade Skill: 
	Work Skill: 
	Biopsionics Skill: 
	Metapsionics Skill: 
	Precognition Skill: 
	Telekinesis Skill: 
	Teleportation Skill: 
	Custom 1 Skill: 
	Custom 2 Skill: 
	Background: 
	Custom 1 Skill Name: 
	Custom 2 Skill Name: 
	Max Hit Points: 
	Max System Strain: 
	Hit Point Tracker: 
	System Strain Tracker: 
	Level: 
	Physical Save: 
	Evasion Save: 
	Mental Save: 
	Dexterity Score: 
	Constitution Score: 
	Intelligence Score: 
	Strength Score: 
	Wisdom Score: 
	Charisma Score: 
	Class: 
	Background Details: 
	Name: 
	Employer: 
	Species: 
	Strength Mod: 
	Dexterity Modifier: 
	Intelligence Modifier: 
	Wisdom Modifier: 
	Charisma Modifier: 
	Constitution Modifier: 
	Focus 2: 
	Unspent Skill Points: 
	Focus 1 Level: 
	Focus 2 Level: 
	Focus 3 Level: 
	Focus 4 Level: 
	Focus 3: 
	Focus 4: 
	Focus 5: 
	Focus 6: 
	Ready Item 2: 
	Ready Item 3: 
	Ready Item 4: 
	Ready Item 5: 
	Ready Item 7: 
	Ready Item 8: 
	Ready Item 9: 
	Ready Item 10: 
	Focus 6 Level: 
	Ready Enc 2: 
	Ready Enc 3: 
	Ready Enc 4: 
	Ready Enc 5: 
	Ready Enc 6: 
	Ready Enc 7: 
	Ready Enc 8: 
	Ready Enc 9: 
	Ready Enc 10: 
	Focus 1: 
	Cybernetics 1: 
	Cybernetics 2: 
	Cybernetics 3: 
	Cybernetics 4: 
	Technique 9: 
	Technique 11: 
	Technique 12: 
	Technique 1: 
	Technique 2: 
	Technique 3: 
	Technique 4: 
	Technique 5: 
	Technique 6: 
	Technique 7: 
	Technique 8: 
	Focus 5 Level: 
	Max Effort: 
	Technique 10: 
	Effort Commitment Tracker: 
	Ready Item 6: 
	Credits: 
	Debts: 
	Homeworld: 
	Weapon 2: 
	Weapon 3: 
	Weapon 4: 
	Weapon 5: 
	Armor 2: 
	Armor 3: 
	AC 1: 
	AC 2: 
	XP: 
	AC 3: 
	Armor 1: 
	Armor Mod 1: 
	Armor Mod 2: 
	Armor Mod 3: 
	Weapon 1: 
	Weapon Mod 1: 
	Weapon Mod 2: 
	Weapon Mod 3: 
	Weapon Mod 4: 
	Weapon Mod 5: 
	Base Attack Bonus: 
	Weapon Total Bonus 2: 
	Weapon Total Bonus 3: 
	Weapon Total Bonus 4: 
	Weapon Total Bonus 5: 
	Weapon Total Bonus 1: 
	Standard Range 2: 
	Standard Range 3: 
	Standard Range 4: 
	Standard Range 5: 
	Max Range 1: 
	Max Range 2: 
	Max Range 3: 
	Max Range 4: 
	Max Range 5: 
	Standard Range 1: 
	Ammo 2: 
	Ammo 1: 
	Ammo 3: 
	Ammo 4: 
	Ammo 5: 
	Character Notes or Illustration: 
	Noteworthy Achievements: 
	Starship Details: 
	Current Goals: 
	Notes to Remember: 
	Ready Item 1: 
	Stowed Item 2: 
	Stowed Item 3: 
	Stowed Item 4: 
	Stowed Item 5: 
	Stowed Item 6: 
	Stowed Item 7: 
	Stowed Item 8: 
	Stowed Item 9: 
	Stowed Item 10: 
	Stowed Item 11: 
	Stowed Item 12: 
	Stowed Item 13: 
	Stowed Item 14: 
	Stowed Item 15: 
	Stowed Item 16: 
	Stowed Item 17: 
	Stowed Item 18: 
	Ready Enc 1: 
	Stowed Enc 1: 
	Stowed Enc 2: 
	Stowed Enc 3: 
	Stowed Enc 4: 
	Stowed Enc 5: 
	Stowed Enc 6: 
	Stowed Enc 7: 
	Stowed Enc 8: 
	Stowed Enc 9: 
	Stowed Enc 10: 
	Stowed Enc 11: 
	Stowed Enc 12: 
	Stowed Enc 13: 
	Stowed Enc 14: 
	Stowed Enc 15: 
	Stowed Enc 16: 
	Stowed Enc 17: 
	Stowed Enc 18: 
	Stowed Item 1: 
	Alias 2: 
	Alias 3: 
	Alias 4: 
	Alias 5: 
	Alias 6: 
	Alias 1: 
	Free Equipment 2: 
	Free Equipment 3: 
	Free Equipment 4: 
	Free Equipment 5: 
	Vehicle, Robot, and Drone Details: 
	Free Equipment 1: 
	Stored Gear 2: 
	Stored Gear 3: 
	Stored Gear 4: 
	Stored Gear 5: 
	Stored Gear 6: 
	Stored Gear 1: 
	Asset 2: 
	Asset 3: 
	Asset 4: 
	Asset 5: 
	Asset 6: 
	Language 1: 
	Language 2: 
	Language 3: 
	Asset 1: 
	Contact 1: 
	Contact 2: 
	Contact 3: 
	Contact 4: 
	Contact 5: 
	Contact 6: 
	Connect Skill: 
	Telepathy Skill:

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