Prévia do material em texto
Na m e XP ST R DE X CO N IN T W IS CH A 3 ( -2 ) | 4 -7 (- 1) | 8- 13 (+ 0) | 14 -1 7 ( +1 ) | 1 8 ( +2 ) Bo os ts: 1 st: 1s p ( lvl 1) | 2n d: 2s p ( lvl 1) 3r d: 3s p ( lvl 3) | 4t h: 4s p ( lvl 6) | 5t h: 5s p ( lvl 9) At tri bu te s Ho m ew or ld Sp ec ies Em pl oy er Le ve l Re ad ied It em s M ax En c = ST R ÷ 2 Cy be rn et ics / In na te A bi lit ies Fo ci +1 Fo cu s a t l vl 2, lvl 5, lv l 7 & lv l 1 0 Lv l Lv l Lv l Lv l Lv l Lv l Ps io ni c T ec hn iq ue s +1 on ne w Ps yc hi c S ki ll L vl + M od s Na m e + M od s Na m e + M od s Na m e + M od s Na m e + M od s Na m e W ea po ns Ra ng e a nd A m m o T ot al At k B on us M od s Na m e AC M od s Na m e AC M od s Na m e AC Ar m or Ba ck gr ou nd Co st: n ew va lu e + 1 M ax : + 2 a t l vl 3 | + 3 a t l vl 6 | + 4 a t l vl 9 Ad m in ist er Sh oo t Sn ea k St ab Su rv iv e Ta lk Tr ad e W or k Bi op sio ni cs M et ap sio ni cs Pr ec og ni tio n Te le ki ne sis Te le pa th y Te le po rt at io n Co nn ec t Ex er t Fi x He al Kn ow Le ad N ot ic e Pe rf or m Pi lo t Pr og ra m Pu nc h +3 sp pe r l vl (E xp er ts: +1 bo nu s n on -co m ba t) W ar rio r = + Lv l | O th er = + (L vl ÷ 2 ) Pa rti al W ar rio r = + 1 a t l vl 1 & lv l 5 Ba se A tk Bo nu s + Sk ill Po in ts Ps io ni c E ffo rt Ef fo rt: 1 + H ig he st Ps yc hi c S ki ll + H ig he st of W is or C on M ax : Hi tp oi nt s / C on di tio ns M ax : (1 D6 + Co n) x Le ve l W ar rio rs: A dd iti on al +2 pe r l ev el Sy ste m St ra in M ax = CO N Pe rm an en t: Sa ve s Ph ys ica l Ev as io n M en ta l 16 - l vl - [ St r | C on ] 16 - l vl - [ De x | In t] 16 - l vl -[W is | C ha ] S ta rs W it h o u t N u m b e r C h a ra ct e r S h e e t Lv l 1 1+ = +2 4 Lv l 1 0 = 93 xp Lv l 9 = 7 2x p Lv l 8 = 5 4x p Lv l 7 = 3 9x p Lv l 6 = 2 7x p Lv l 5 = 1 8x p Lv l 4 = 1 2x p Lv l 3 = 6 xp Lv l 2 = 3 xp Cr ed its De bt s Cl as s St ow ed Eq ui pm en t ( Ba ck pa ck ) M ax En c = ST R No n- En cu m be rin g E qu ip m en t Eq ui pm en t i n S to ra ge As se ts / O wn ed Pr op er ty La ng ua ge s K no wn Co nt ac ts an d A lli es Al ias es / ID ’s No te s t o R em em be r Ve hi cle , R ob ot , a nd D ro ne D et ail s St ar sh ip D et ail s Cu rre nt G oa ls No te wo rth y A ch iev em en ts Untitled Class Details: Administer Skill: Exert Skill: Fix Skill: Heal Skill: Know Skill: Lead Skill: Notice Skill: Perform Skill: Pilot Skill: Program Skill: Punch Skill: Shoot Skill: Sneak Skill: Stab Skill: Survive Skill: Talk Skill: Trade Skill: Work Skill: Biopsionics Skill: Metapsionics Skill: Precognition Skill: Telekinesis Skill: Teleportation Skill: Custom 1 Skill: Custom 2 Skill: Background: Custom 1 Skill Name: Custom 2 Skill Name: Max Hit Points: Max System Strain: Hit Point Tracker: System Strain Tracker: Level: Physical Save: Evasion Save: Mental Save: Dexterity Score: Constitution Score: Intelligence Score: Strength Score: Wisdom Score: Charisma Score: Class: Background Details: Name: Employer: Species: Strength Mod: Dexterity Modifier: Intelligence Modifier: Wisdom Modifier: Charisma Modifier: Constitution Modifier: Focus 2: Unspent Skill Points: Focus 1 Level: Focus 2 Level: Focus 3 Level: Focus 4 Level: Focus 3: Focus 4: Focus 5: Focus 6: Ready Item 2: Ready Item 3: Ready Item 4: Ready Item 5: Ready Item 7: Ready Item 8: Ready Item 9: Ready Item 10: Focus 6 Level: Ready Enc 2: Ready Enc 3: Ready Enc 4: Ready Enc 5: Ready Enc 6: Ready Enc 7: Ready Enc 8: Ready Enc 9: Ready Enc 10: Focus 1: Cybernetics 1: Cybernetics 2: Cybernetics 3: Cybernetics 4: Technique 9: Technique 11: Technique 12: Technique 1: Technique 2: Technique 3: Technique 4: Technique 5: Technique 6: Technique 7: Technique 8: Focus 5 Level: Max Effort: Technique 10: Effort Commitment Tracker: Ready Item 6: Credits: Debts: Homeworld: Weapon 2: Weapon 3: Weapon 4: Weapon 5: Armor 2: Armor 3: AC 1: AC 2: XP: AC 3: Armor 1: Armor Mod 1: Armor Mod 2: Armor Mod 3: Weapon 1: Weapon Mod 1: Weapon Mod 2: Weapon Mod 3: Weapon Mod 4: Weapon Mod 5: Base Attack Bonus: Weapon Total Bonus 2: Weapon Total Bonus 3: Weapon Total Bonus 4: Weapon Total Bonus 5: Weapon Total Bonus 1: Standard Range 2: Standard Range 3: Standard Range 4: Standard Range 5: Max Range 1: Max Range 2: Max Range 3: Max Range 4: Max Range 5: Standard Range 1: Ammo 2: Ammo 1: Ammo 3: Ammo 4: Ammo 5: Character Notes or Illustration: Noteworthy Achievements: Starship Details: Current Goals: Notes to Remember: Ready Item 1: Stowed Item 2: Stowed Item 3: Stowed Item 4: Stowed Item 5: Stowed Item 6: Stowed Item 7: Stowed Item 8: Stowed Item 9: Stowed Item 10: Stowed Item 11: Stowed Item 12: Stowed Item 13: Stowed Item 14: Stowed Item 15: Stowed Item 16: Stowed Item 17: Stowed Item 18: Ready Enc 1: Stowed Enc 1: Stowed Enc 2: Stowed Enc 3: Stowed Enc 4: Stowed Enc 5: Stowed Enc 6: Stowed Enc 7: Stowed Enc 8: Stowed Enc 9: Stowed Enc 10: Stowed Enc 11: Stowed Enc 12: Stowed Enc 13: Stowed Enc 14: Stowed Enc 15: Stowed Enc 16: Stowed Enc 17: Stowed Enc 18: Stowed Item 1: Alias 2: Alias 3: Alias 4: Alias 5: Alias 6: Alias 1: Free Equipment 2: Free Equipment 3: Free Equipment 4: Free Equipment 5: Vehicle, Robot, and Drone Details: Free Equipment 1: Stored Gear 2: Stored Gear 3: Stored Gear 4: Stored Gear 5: Stored Gear 6: Stored Gear 1: Asset 2: Asset 3: Asset 4: Asset 5: Asset 6: Language 1: Language 2: Language 3: Asset 1: Contact 1: Contact 2: Contact 3: Contact 4: Contact 5: Contact 6: Connect Skill: Telepathy Skill: