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// lowers delay between sounds. snd_hrtf_distance_behind "50" snd_mapobjective_volume "0" snd_mixahead "0.05" snd_mix_async "1" snd_stream "1" snd_pitchquality "0" //textures texture_budget_background_alpha "99999999" texture_budget_panel_bottom_of_history_fraction "0.000000" texture_budget_panel_height "0" texture_budget_panel_width "0" texture_budget_panel_x "0" texture_budget_panel_y "0" // sets interpolation values. cl_interp "0" cl_interp_ratio "1" // No Tutorial or Info Messages (FPS BOOST) gameinstructor_enable "0" //Removes in game lessons cl_showhelp "0" //Removes on-screen help cl_autohelp "0" //Removes automatic help cl_disablefreezecam "1" //Disables Freezecam, very important to have off cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server // ignores dedicated servers with pings above this value. mm_dedicated_search_maxping // usual rate commands rate "786432" cl_cmdrate "128" cl_updaterate "128" cl_interp_ratio "1" cl_interp "0" cl_lagcompensation "1" cl_predict "1" cl_predictweapons "1" cl_threaded_bone_setup "0" cl_autowepswitch "0" // causes the scope to move less while moving scoped and reduces bobbing effect cl_bobcycle "1.0" m_side "0" m_mousespeed "0" m_customaccel_exponent "0" m_customaccel_max "0" m_customaccel_scale "0" m_forward "0" m_customaccell "0" m_rawinput "1" m_mouseaccel2 "0" m_mouseaccel1 "0" m_customaccel "0" //others cl_grass_mip_bias "1" cl_itemimages_dynamically_generated "0" cl_rumblescale "0" sdr_spew_level "0" cl_forcepreload "0" // Preloads The Whole Map & Sounds. cl_autohelp "0" cl_clearhinthistory "1" muzzleflash_light "0" cl_detail_avoid_force "0" r_cheapwaterend "0" cl_debugrumble "0" cl_join_advertise "2" cl_disablehtmlmotd "1" cl_disablefreezecam "1" cl_soundemitter_reload cl_soundscape_flush cl_rumblescale "0" cl_showhelp "0" cl_downloadfilter "nosounds" r_dynamic "0" r_drawtracers "0" r_drawparticles "0" r_eyegloss "0" // No Makeup. r_eyemove "0" // No Eye Movement. r_eyeshift_x "0" // No Eye Movement X-Angel. r_eyeshift_y "0" // No Eye Movement Y-Angel. r_eyeshift_z "0" // No Eye Movement Z-Angel. r_eyesize "0" // Smaller Eyes. muzzleflash_light "0" r_drawdecals "0" r_drawbrushmodels "0" r_lightcache_numambientsamples "162" r_lightinterp "0" cl_observercrosshair "1" cl_resend "1.5" cl_windspeed "0" cl_wpn_sway_scale "1" cl_allowdownload "1" cl_allowupload "0" cl_downloadfilter "all" mat_powersavingsmode "0" mat_queue_report "0" gameinstructor_enable "0" joystick_force_disabled "1" joystick_force_disabled_set_from_options "1" clear_anim_cache clear_debug_overlays cl_foot_contact_shadows "0" cl_minimal_rtt_shadows "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" cl_freezecameffects_showholiday "0" cl_freezecampanel_position_dynamic "0" r_flushlod r_lightstyle "-1" r_radiosity "4" r_skin "0" r_updaterefracttexture "0" r_ambientfraction "0.1" r_avglight "1" r_avglightmap "0" mat_loadtextures "1" mat_norendering "0" mat_show_texture_memory_usage "0" mat_softwareskin "0" budget_show_averages "0" budget_show_history "0" budget_show_peaks "0" budget_peaks_window "0" budget_averages_window "0" budget_background_alpha "0" budget_bargraph_background_alpha "0" budget_history_numsamplesvisible "0" budget_panel_bottom_of_history_fraction "0" budget_panel_height "0" budget_panel_width "0" sv_maxrate "80000" sv_holiday_mode "0" sv_mincmdrate "64" sv_forcepreload "0" sv_minrate "20000" enable_fast_math "1" occlusion_old "1" occlusion_test_async "1" occlusion_test_jump_margin "10" occlusion_test_margins "10" occlusion_test_shadow_max_distance "0" net_droponsendoverflow "1" net_client_steamdatagram_enable_override "1" func_break_max_pieces "0" dsp_slow_cpu "1" fps_max "600" //Setting this to 0 will uncap it but will load maps 90 seconds slower. fps_max_menu "300" // net_graph "1" // net_graphmsecs "400" // net_graphshowinterp "1" //Shows interpolation value net_graphshowlatency "1" //Shows latency value net_graphsolid "1" //Solid Net Graph net_graphtext "1" //Shows text fields net_maxroutable "1200" //Requested max packet size before packets are 'split' net_scale "5" //Makes font smaller sys_antialiasing "0" sys_aspectratio "-1" sys_refldetail "0" mat_queue_mode "-1" mat_queue_priority "0" mat_disable_fancy_blending "1" host_writeconfig
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