Buscar

gameconfig

Esta é uma pré-visualização de arquivo. Entre para ver o arquivo original

Any
 Any
 
 
 
 
 
 AnimatedBuilding
 
 
 
 AttachmentExtension
 
 
 
 AudioHeap
 
 
 
 BlendshapeStore
 
 
 
 Building
 
 
 
 
 carrec
 
 
 
 CBoatChaseDirector
 
 
 
 CVehicleCombatAvoidanceArea
 
 
 
 CCargen
 
 
 
 CCargenForScenarios
 
 
 
 CCombatDirector
 
 
 
 CCombatInfo
 
 
 
 CCombatSituation
 
 
 
 CCoverFinder
 
 
 
 CDefaultCrimeInfo
 
 
 
 CTacticalAnalysis
 
 
 
 CTaskUseScenarioEntityExtension
 
 
 
 AnimStore
 
 
 
 CGameScriptResource
 
 
 
 ClothStore
 
 
 
 CombatMeleeManager_Groups
 
 
 
 CombatMeleeManager_GroupsMP
 
 
 
 CombatMountedManager_Attacks
 
 
 
 CompEntity
 
 
 
 CPrioritizedClipSetBucket
 
 
 
 CPrioritizedClipSetRequest
 
 
 
 CRoadBlock
 
 
 
 CStuntJump
 
 
 
 CScenarioInfo
 
 
 
 CScenarioPointExtraData
 
 
 
 CutsceneStore
 
 
 
 CScriptEntityExtension
 
 
 
 CVehicleChaseDirector
 
 
 
 CVehicleClipRequestHelper
 
 
 
 CPathNodeRouteSearchHelper
 
 
 
 CGrabHelper
 
 
 
 CGpsNumNodesStored
 
 
 
 CClimbHandHoldDetected
 
 
 
 CAmbientLookAt
 
 
 
 DecoratorExtension
 
 
 
 DrawableStore
 
 
 
 Dummy Object
 
 
 
 DwdStore
 
 
 
 EntityBatch
 
 
 
 GrassBatch
 
 
 
 ExprDictStore
 
 
 
 FrameFilterStore
 
 
 
 FragmentStore
 
 
 
 GamePlayerBroadcastDataHandler_Remote
 
 
 
 InstanceBuffer
 
 
 
 InteriorInst
 
 
 
 InteriorProxy
 
 
 
 IplStore
 
 
 
 MaxLoadedInfo
 
 
 
 MaxLoadRequestedInfo
 
 
 
 ActiveLoadedInfo
 
 
 
 ActivePersistentLoadedInfo
 
 
 
 Known Refs
 
 
 
 LightEntity
 
 
 
 MapDataLoadedNode
 
 
 
 MapDataStore
 
 
 
 MapTypesStore
MetaDataStore
 
 
 
 NavMeshes
 
 
 
 NetworkDefStore
 
 
 
 NetworkCrewDataMgr
 
 
 
 Object
 
 
 
 OcclusionInteriorInfo
 
 
 
 OcclusionPathNode
 
 
 
 OcclusionPortalEntity
 
 
 
 OcclusionPortalInfo
 
 
 
 Peds
 
 
 
 CWeapon
 
 
 
 phInstGta
 
 
 
 PhysicsBounds
 
 
 
 CPickup
 
 
 
 CPickupPlacement
 
 
 
 CPickupPlacementCustomScriptData
 
 
 
 CRegenerationInfo
 
 
 
 PortalInst
 
 
 
 PoseMatcherStore
 
 
 
 PMStore
 
 
 
 PtFxSortedEntity
 
 
 
 PtFxAssetStore
 
 
 
 QuadTreeNodes
 
 
 
 ScaleformStore
 
 
 
 ScaleformMgrArray
 
 
 
 ScriptStore
 
 
 
 StaticBounds
 
 
 
 tcBox
 
 
 
 TrafficLightInfos
 
 
 
 TxdStore
 
 
 
 Vehicles
 
 
 
 VehicleStreamRequest
 
 
 
 VehicleStreamRender
 
 
 
 VehicleStruct
 
 
 
 HandlingData
 
 
 
 
 wptrec
 
 
 
 fwLodNode
 
 
 
 CTask
 
 
 
 CEvent
 
 
 
 CMoveObject
 
 
 
 CMoveAnimatedBuilding
 
 
 
 atDScriptObjectNode
 
 
 
 fwDynamicArchetypeComponent
 
 
 
 fwDynamicEntityComponent
 
 
 
 fwEntityContainer
 
 
 
 fwMatrixTransform
 
 
 
 fwQuaternionTransform
 
 
 
 fwSimpleTransform
 
 
 
 ScenarioCarGensPerRegion
 
 
 
 ScenarioPointsAndEdgesPerRegion
 
 
 
 ScenarioPoint
 
 
 
 ScenarioPointEntity
 
 
 
 ScenarioPointWorld
 
 
 
 MaxNonRegionScenarioPointSpatialObjects
 
 
 
 ObjectIntelligence
 
 
 
 VehicleScenarioAttractors
 
 
 
 AircraftFlames
 
 
 
 CScenarioPointChainUseInfo
 
 
 
 CScenarioClusterSpawnedTrackingData
 
 
 
 CSPClusterFSMWrapper
 
 
 
 fwArchetypePooledMap
 
 
 
 CTaskConversationHelper
 
 
 
 SyncedScenes
 
 
 
 AnimScenes
CPropManagementHelper
 
 
 
 ActionTable_Definitions
 
 
 
 ActionTable_Results
 
 
 
 ActionTable_Impulses
 
 
 
 ActionTable_Interrelations
 
 
 
 ActionTable_Homings
 
 
 
 ActionTable_Damages
 
 
 
 ActionTable_StrikeBones
 
 
 
 ActionTable_Rumbles
 
 
 
 ActionTable_Branches
 
 
 
 ActionTable_StealthKills
 
 
 
 ActionTable_Vfx
 
 
 
 ActionTable_FacialAnimSets
 
 
 
 NetworkEntityAreas
 
 
 
 NavMeshRoute
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 player_zero
 csb_prolsec
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 CB_TRUE
 CB_FALSE
 CB_TRUE
 CB_TRUE
 x:\gta5\script\dev\singleplayer\sco\DEBUG\
 
 
 PRIO_NORMAL
 
 
 PRIO_NORMAL
 
 
 PRIO_NORMAL
 
 
 PRIO_LOWEST
 
 
 PRIO_ABOVE_NORMAL
 
 
 PRIO_ABOVE_NORMAL
 
 
 
 gta5
 
 
 
 GTA V
 SsnTemplateOpen
 gtav
MICRO
 
 
 
 
 MINI
 
 
 
 
 DEFAULT
 
 
 
 
 SPECIAL_ABILITY
 
 
 
 
 FRIEND
 
 
 
 
 SHOP
 
 
 
 
 CELLPHONE
 
 
 
 
 VEHICLE_SPAWN
 
 
 
 
 CAR_MOD_SHOP
 
 
 
 
 PAUSE_MENU_SCRIPT
 
 
 
 
 APP_INTERNET
 
 
 
 
 MULTIPLAYER_MISSION
 
 
 
 
 CONTACTS_APP
 
 
 
 
 INTERACTION_MENU
 
 
 
 
 SCRIPT_XML
 
 
 
 
 PROPERTY_INT
 
 
 
 
 ACTIVITY_CREATOR_INT
 
 
 
 
 SMPL_INTERIOR
 
 
 
 
 WAREHOUSE
 
 
 
 
 IE_DELIVERY
 
 
 
 
 SHOP_CONTROLLER
 
 
 
 
 AM_MP_YACHT
 
 
 
 
 INGAMEHUD
 
 
 
 
 TRANSITION
 
 
 
 
 FMMC_LAUNCHER
 
 
 
 
 MULTIPLAYER_FREEMODE
 
 
 
 
 MISSION
 
 
 
 
 MP_LAUNCH_SCRIPT
 
 
 
 
 
 
 
 
 ScriptTextLinesZeroOrOneNumbers
 
 
 
 ScriptTextLinesOneSubstring
 
 
 
 ScriptTextLinesFourSubstringsThreeNumbers
 
 
 
 
 
 
 
 
 debug
 Any
 
 
 
 
 
 
 
 
 beta
 Any
 
 
 
 
 
 CScriptEntityExtension
 
 
 
 
 
 
 
 
 
 
 
 nonfinal
 Any
 usefatcuts
 
 
 
 
 
 AnimStore
 
 
 
 CutSceneStore
 
 
 
 
 
 
 
 any
 xboxone
 
 
 
 
 OcclusionPathNode
 
 
 
 OcclusionPortalInfo
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 PRIO_HIGHEST
 
 
 
 
 
 PRIO_HIGHEST
 
 
 
 
 
 PRIO_HIGHEST
 
 
 
 
 
 PRIO_HIGHEST
 
 
 
 
 
 PRIO_ABOVE_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_ABOVE_NORMAL
 
 
 
 
 
 PRIO_LOWEST
 
 
 
 
 
 PRIO_TIME_CRITICAL
 
 
 
 
 
 PRIO_TIME_CRITICAL
PRIO_HIGHEST
 
 
 
 
 
 PRIO_ABOVE_NORMAL
 
 
 
 
 
 PRIO_LOWEST
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_TIME_CRITICAL
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_LOWEST
 
 
 
 
 
 PRIO_ABOVE_NORMAL
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_LOWEST
 
 
 
 
 
 PRIO_LOWEST
 
 
 
 
 
 PRIO_LOWEST
 
 
 
 
 
 PRIO_LOWEST
 
 
 
 
 
 
 
 
 any
 ps4
 
 
 
 
 CTask
 
 
 
 OcclusionPathNode
 
 
 
 OcclusionPortalInfo
 
 
 
 
 
 
 
 
 
 
 PRIO_HIGHEST
 
 
 
 
 
 PRIO_HIGHEST
 
 
 
 
 
 PRIO_HIGHEST
 
 
 
 
 
 PRIO_TIME_CRITICAL
 
 
 
 
 
 PRIO_ABOVE_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_ABOVE_NORMAL
 
 
 
 
 
 PRIO_LOWEST
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_TIME_CRITICAL
 
 
 
 
 
 PRIO_HIGHEST
 
 
 
 
 
 PRIO_ABOVE_NORMAL
 
 
 
 
 
 PRIO_LOWEST
 
 
 
 
 
 PRIO_TIME_CRITICAL
 
 
 
 
 
 PRIO_ABOVE_NORMAL
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_LOWEST
 
 
 
 
 
 PRIO_TIME_CRITICAL
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_LOWEST
PRIO_HIGHEST
 
 
 
 
 
 PRIO_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_LOWEST
 
 
 
 
 
 PRIO_LOWEST
 
 
 
 
 
 
 
 
 Debug
 ps4
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_BELOW_NORMAL
 
 
 
 
 
 PRIO_IDLE
 
 
 
 
 
 
 
 
 any
 x64
 
 
 
 PRIO_TIME_CRITICAL
 
 
 PRIO_HIGHEST
 
 
 PRIO_HIGHEST
 
 
 PRIO_TIME_CRITICAL
 
 
 PRIO_ABOVE_NORMAL
 
 
 PRIO_BELOW_NORMAL
 
 
 PRIO_ABOVE_NORMAL
 
 
 PRIO_NORMAL
 
 
 PRIO_TIME_CRITICAL
 
 
 PRIO_HIGHEST
 
 
 PRIO_ABOVE_NORMAL
 
 
 PRIO_LOWEST
 
 
 PRIO_ABOVE_NORMAL
 
 
 PRIO_LOWEST
 
 
 PRIO_TIME_CRITICAL
 
 
 PRIO_NORMAL
 
 
 PRIO_BELOW_NORMAL
 
 
 PRIO_LOWEST
 
 
 PRIO_ABOVE_NORMAL
 
 
 PRIO_NORMAL
 
 
 PRIO_BELOW_NORMAL
 
 
 PRIO_BELOW_NORMAL
 
 
 PRIO_BELOW_NORMAL
 
 
 PRIO_LOWEST
 
 
 
 
 
 nonfinal
 any
 
 
 
 
 DEBUG_SCRIPT
 
 
 
 
 SOAK_TEST
 
 
 
 
 NETWORK_BOT
 
 
 
 
 DEBUG_MENU
 
 
 
 
 
 
 
 
 nonfinal
 any
 
 
 
 
 PTFX
 
 
 
 PTFX_ASSET
 
 
 
 FIRE
 
 
 
 PEDGROUP
 
 
 
 SEQUENCE_TASK
 
 
 
 DECISION_MAKER
 
 
 
 CHECKPOINT
 
 
 
 TEXTURE_DICTIONARY
 
 
 
 DRAWABLE_DICTIONARY
 
 
 
 CLOTH_DICTIONARY
 
 
 
 FRAG_DICTIONARY
 
 
 
 DRAWABLE
 
 
 
 COVERPOINT
 
 
 
 ANIMATION
 
 
 
 MODEL
 
 
 
 RADAR_BLIP
 
 
 
 ROPE
 
 
 
 CAMERA
 
 
 
 PATROL_ROUTE
 
 
 
 MLO
 
 
 
 RELATIONSHIP_GROUP
 
 
 
 SCALEFORM_MOVIE
 
 
 
 STREAMED_SCRIPT
 
 
 
 ITEM_SET
 
 
 
 VOLUME
 
 
 
 SPEED_ZONE
WEAPON_ASSET
 
 
 
 VEHICLE_ASSET
 
 
 
 POPSCHEDULE_OVERRIDE
 
 
 
 POPSCHEDULE_OVERRIDE_VEHICLE_MODEL
 
 
 
 SCENARIO_BLOCKING_AREA
 
 
 
 BINK_MOVIE
 
 
 
 MOVIE_MESH_SET
 
 
 
 SET_REL_GROUP_DONT_AFFECT_WANTED_LEVEL
 
 
 
 VEHICLE_COMBAT_AVOIDANCE_AREA
 
 
 
 DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS
 
 
 
 DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS_MULTIPLIER
 
 
 
 SYNCED_SCENE
 
 
 
 CLIP_SET
 
 
 
 VEHICLE_RECORDING
 
 
 
 MOVEMENT_MODE_ASSET
 
 
 
 CUT_SCENE
 
 
 
 CUT_FILE
 
 
 
 GHOST_SETTINGS
 
 
 
 PICKUP_GENERATION_MULTIPLIER

Teste o Premium para desbloquear

Aproveite todos os benefícios por 3 dias sem pagar! 😉
Já tem cadastro?

Continue navegando