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Prévia do material em texto

Axie Infinity: Class Guide 
63 Comments / Axie Infinity / By Lynnyl / March 13, 2021 
Introduction 
This is an Axie Infinity Class Guide. It starts off with how your class influences your playstyle: learn 
how to deal 25% additional damage and calculate your stats. After that we dive into the class-
specific section, which is an extensive overview of body parts, who decide what cards (abilities) an 
Axie has. 
What classes can you choose from? 
Axie Infinity has a total of 9 classes that have been released to the game. Three of these are special 
classes that do not have their own Body Parts (or Class Cards). I have not concluced them in the Class 
Guide for that reason, because this guide mainly showcases Class Body Parts. 
• Aquatic 
• Beast 
• Bird 
• Bug 
• Dawn 
https://lynnyl.io/axie-infinity-class-guide/#comments
https://lynnyl.io/category/axie-infinity/
https://lynnyl.io/author/lynnbrands_ilxa1bxe/
https://lynnyl.io/axie-infinity-class-guide/#Aquatic-Class
https://lynnyl.io/axie-infinity-class-guide/#Beast-Class
https://lynnyl.io/axie-infinity-class-guide/#Bird
https://lynnyl.io/axie-infinity-class-guide/#Bird%20Class
https://lynnyl.io/axie-infinity-class-guide/#Bird-Class
https://lynnyl.io/axie-infinity-class-guide/#Bug-Class
https://lynnyl.io/axie-infinity-class-guide/#Bug%20Class
• Dusk 
• Mech 
• Plant 
• Reptile 
Class advantages 
The class of an Axie is important for combat, because each class is weak and strong against other 
classes. The Axie that has the class advantage will deal 15% additional damage. The Axie that has the 
class disadvantage will deal 15% less damage. For example, a Bird class Axie deals 15% additional 
damage to a Beast class Axie. 
 
In addition, when an Axie of a certain class uses a card from its own class, it gets a 10% attack and 
shield bonus. For example, a Plant Axie playing a plant card will receive 10% extra attack/shield. 
Important to note is that these bonuses stack. A Beast Axie using a Beast card against a Plant target 
will do 25% (10% + 15%) more damage. 
https://lynnyl.io/axie-infinity-class-guide/#Plant-Class
https://lynnyl.io/axie-infinity-class-guide/#Reptile%20Class
https://lynnyl.io/axie-infinity-class-guide/#Reptile-Class
https://lynnyl.io/axie-infinity-class-guide/#Reptile%20Class
Attributes 
There are 4 stats in the game, Health, Morale, Skill and Speed. 
• Health: The amount of damage your Axie can take before being defeated. 
• Morale: Morale increases critical strike chance. It also makes entering last stand more likely 
and adds more last stand “ticks”. 
• Skill: Skill adds damage when an Axie plays multiple cards at once (combo). The extra 
damage is calculated like this: (card attack * skill )/ 500. 
• Speed: Speed determines turn order. Faster Axies attack first. Speed also decreases an Axie’s 
chance of being the victim of a critical strike. If two Axies have the same speed, this is how 
attack order is determined: High speed > Low HP > High Skill > High Morale > Low Fighter ID. 
An Axie’s stats are dependent on two variables: its class and its body parts. For instance the base 
stats of an Aquatic Axie (body) are: 39 HP, 39 Speed, 35 Skill and 27 Morale. Each card will add stats 
based on the type: 
• Aquatic: +3 Speed, +1 HP 
• Beast: +3 Morale, +1 Speed 
• Bird: +3 Speed, +1 Morale 
• Bug: +3 Morale, +1 HP 
• Plant: +3 HP, +1 Morale 
• Reptile, +3 HP, +1 Speed 
An Axie is a ‘pure breed’ when its class and all of its body parts are of the same type. The ‘pureness’ 
of the Axie can be set as a filter on the Axie Marketplace, ranging from 1 to 6 body parts that are the 
same type as the selected class. 
 
 
Axie Infinity – Class guide 
The class guide shows all of the body parts for each class. An Axie has 6 body parts: eyes, ears, 
horns, mouth, back and tail. Each body part will determine the card (ability) the Axie can use in 
battle, except for the eyes and ears. The eyes and ears do not have a card (ability) connected to 
them. For each body part we will show the following information: 
• Tier (taken from the Card Tier List on Axie Zone) 
• Body Part 
• Card Name 
• Energy, attack, defense (shown as ‘Ene/Att/Def’) 
• Card Description 
Keep in mind that an Axie is not restricted to only using cards from its own class. However, it is 
beneficial to play cards from your own class to gain a 10% bonus to Attack & Defense points. 
The goal of this overview is to help you learn about the cards in the game. Sorting the Cards by Body 
Part has helped me a great deal in understanding what does and doesn’t work for each class. After 
each overview of Body Parts I have added a gallery showing what the Body Parts look like. This will 
help you learn to identify what cards can be played, just by looking at the Axie. 
Secret Classes 
There are three “secret” classes in Axie Infinity. The three Secret classes are: 
https://axie.zone/card-tier-list
• Mech: Offspring of a purebred Beast Axie and a purebred Bug Axie. 
• Dawn: Offspring of a purebred Plant Axie and a purebred Bird Axie. 
• Dusk: Offspring of a purebred Reptile Axie and a purebred Aquatic Axie. 
The “Mech” class is often referred to as “Nut”. The “Dawn” class is often reffered to as “Star”. The 
“Dusk” class is often referred to as “Moon”. 
The Secret Classes are quite hard to breed, because you need a specific combination of two 
purebred Axies. Even then, there is only a 33% chance to create a Secret Class when producing 
offspring. 
Secret Classes benefit from class advantages and disadvantages, but they do not have their own 
Body Parts/Cards. Remember that when an Axie plays a card belonging to its class it gets a 15% 
shield/attack bonus. However, since there are no secret class cards— this was making secret classes 
weak compared to the other 6 classes. To fix this, the secret classes get the following bonus when 
playing cards from the classes they share advantages/disadvantages with: 
• Dusk: 7.5% class bonus for Reptile & Plant cards. 
• Dawn: 7.5% class bonus for Bird & Aquatic cards. 
• Mech: 7.5% class bonus for Beast & Bug cards. 
This has been implemented as of Season 6. 
What makes Secret Classes different? 
Secret Classes have different colors and base stats. 
Class HP Speed Skill Morale 
Dawn 35 35 39 31 
Dusk 43 39 27 31 
Mech 31 39 43 27 
 
Buffs and Debuffs 
Like in many other games there are also status effects in the Axie Infinity Community Alpha. A 
positive effect is called "Buff" and a negative one is called "Debuff". They can be applied on your 
Axies or on your enemy through playing Ability Cards. Axies who are affected by those status 
effects, have an icon floating above their bodies, indicating which status effect is applied. 
At the moment there are 3 Buffs and 13 Debuffs in the game, resulting in a total of 16 status 
effects. 
 
Buffs 
 
Buffs are status effects which affect your Axies positively. 
Icon Name Description 
 
Attack Up 
Increases the next Attack by 
20%. 
Stackable 
https://axie.substack.com/p/axie-infinity-17f
https://axie.zone/finder?cards=effect:attack-up
 
Morale Up 
Increases Morale by 20% for 
the next round. 
Stackable 
 
Speed Up 
Increases Speed by 20% for 
the next round. 
Stackable 
 
Debuffs 
 
Debuffs are status effects which affect your Axies negatively. 
Icon Name Description 
 
Aroma 
Target priority changes to 
affected Axie for the next 
round. 
 
Attack Down 
Decreases the next Attack 
by 20%. 
Stackable 
 
Chill 
Affected Axie can't enter 
last stand. 
 
Fear Affected Axie can't attack 
 
Fragile 
Shield takes double the 
damage for the next 
incoming attack. 
 
Jinx 
Affected Axie can't land 
critcal hits for the next 
round. 
 
Lethal 
Next hit against affected 
Axie is critical. 
 
Morale Down 
Decreases Morale by 20% 
for the next round. 
Stackable 
 
Poison 
Until removal, affected Axie 
loses 2 HP for every action. 
Stackable 
 
Sleep 
Next incoming attack 
ignoresshields. 
 
Speed Down 
Decreases speed by 20% for 
the next round. 
Stackable 
 
Stench 
Affected Axie loses target 
priority for the next round. 
 
Stun 
Next attack misses / Next 
incoming attack ignores 
shields. 
 
 
https://axie.zone/finder?cards=effect:morale-up
https://axie.zone/finder?cards=effect:speed-up
https://axie.zone/finder?cards=effect:aroma
https://axie.zone/finder?cards=effect:attack-down
https://axie.zone/finder?cards=effect:chill
https://axie.zone/finder?cards=effect:fear
https://axie.zone/finder?cards=effect:fragile
https://axie.zone/finder?cards=effect:jinx
https://axie.zone/finder?cards=effect:lethal
https://axie.zone/finder?cards=effect:morale-down
https://axie.zone/finder?cards=effect:poison
https://axie.zone/finder?cards=effect:sleep
https://axie.zone/finder?cards=effect:speed-down
https://axie.zone/finder?cards=effect:stench
https://axie.zone/finder?cards=effect:stun
 Aquatic Class 
Aquatics are strong against: Beast, Bug, Mech. 
Aquatics are weak against: Reptile, Plant, Dusk. 
Attributes 
The base stats for the Aquatic class Axie are: 
HP Speed Skill Morale 
39 39 35 27 
Each Aquatic card will give the Axie an additional 3 Speed and 1 HP. Playing Aquatic class cards will 
give an additional 10% damage bonus, but you are not limited to using only Aquatic class cards. 
With high Speed and good HP the Aquatic Axie is incredibly versatile. An Aquatic Axie can be a good 
Off-tank with, because of high base HP and cards like Sponge. However, because of high Speed and 
cards like Perch and Piranha the Aquatic Axie can also be a very high damage backdoor Attacker. 
Card Tier List 
 
Body Part: Mouth 
 
LAM – ANGRY LAM 
 
 
S – top 100 usage 
4.83% 
Lam Angry Lam 1 / 110 / 40 
Deal 120% 
damage if this 
Axie’s HP is 
below 50% 
 
RISKY FISH – FISH HOOK 
 
 
A - 13.75% Risky Fish Fish Hook 1 / 110 / 30 
Apply Attack+ to 
this Axie when 
attacking Plant, 
Reptile or Dusk 
targets. 
 
PIRANHA – CRIMSON WATER 
 
 
A – 2.72% Piranha Crimson Water 1 / 120 / 30 
Target injured 
enemy if this 
Axie’s HP is 
below 50%. 
 
CATFISH - SWALLOW 
 
 
B – 0.69% Catfish Swallow 1 / 80 / 30 
Heal this Axie by 
the damage 
inflicted with this 
card. 
 
Body Part: Horn 
 
SHOAL STAR – STAR SHURIKEN 
 
 
A – 7,75% Shoal Star Star Shuriken 1 / 115 / 10 
Target cannot 
enter Last Stand 
if this card brings 
its HP to zero. 
 
ORANDA – HERO'S BLADE 
 
 
B – 5.37% Oranda Hero’s Bane 1 / 120 / 30 
End target’s Last 
Stand. 
 
CLAMSHELL – CLAM SLASH 
 
 
B – 1.77% Clamshell Clam Slash 1 / 110 / 40 
Apply Attack+ to 
this Axie when 
attacking Beast, 
Bug or Mech 
cards. 
 
ANOMENE - AQUAPONICS 
 
B – 3.26% Anemone Aquaponics 1 / 80 / 40 
Successful 
attacks restore 
50 HP for each 
Anemone part 
this Axie 
possesses. 
 
TEAL SHELL – DEP SEA GORE 
 
 
C – 0.43% Teal Shell Deep Sea Gore 1 / 50 / 80 
Add 30% to this 
Axie’s shield 
when attacking. 
 
BABYLONIA – SHELL JAB 
 
 
C – 2.07% Babylonia Shell Jab 1 / 100 / 50 
Deal 130% 
damage when 
attacking an 
idle(no card 
used) target. 
 
Body Part: Back 
 
GOLDFISH – SWIFT ESCAPE 
 
 
S – 13.06% Goldfish Swift Escape 1 / 110 / 20 
Apply Speed + to 
this Axie for 2 
rounds when 
attacked. 
 
PERCH – SPINAL TAP 
 
 
B – 1.35% Perch Spinal Tap 1 / 100 / 20 
Prioritize idle 
taret when 
comboed with at 
least 2 additional 
cards. 
 
HERMIT – SHELTER 
 
 
B – 0.62% Hermit Shelter 1 / 0 / 115 
Disable critical 
strikes on this 
Axie during this 
round. 
 
ANEMONE – AQUA VITALITY 
 
 
B – 3.22% Anemone Aqua Vitality 1 / 80 / 40 
Successful 
attacks restore 
50 HP for each 
Anemone part 
this Axie 
possesses. 
 
SPONGE – SHIPWRECK 
 
 
B – 1.01% Sponge Shipwreck 1 / 60 / 90 
Apply Attack+ to 
this Axie if its 
shield breaks. 
 
BLUE MOON - SCALE DART 
 
 
C – 1.2% Blue Moon Scale Dart (Aqua) 1 / 120 / 30 
Draw a card if 
target is in Last 
Stand. 
 
Body Part: Tail 
 
NIMO – TAIL SLAP 
 
 
A - 13.38% Nimo Tail Slap 0 / 30 / 0 
Gain 1 energy 
when comboed 
with another 
card. 
 
NAVAGA – FLANKING SMACK 
 
 
B – 1.17% Navaga Flanking Smack 1 / 100 / 40 
Deal 120% 
damage if this 
Axie attacks first. 
 
KOI – UPSTREAM SWIN 
 
 
B – 6.65% Koi Upstream Swim 1 / 110 / 30 
Apply Speed+ to 
this Axie for 2 
rounds when 
comboed with 
another Aquatic 
class card. 
 
SHRIMP – CHITIN JUMP 
 
 
C – 2.06% Shrimp Chitin Jump 1 / 30 / 30 
Prioritizes 
furthest target. 
 
RANCHU - WATER SPHERE 
 
 
D – 1.41% Ranchu Water Sphere 1 / 120 / 30 
Apply Chill to 
target for 2 
rounds. 
 
TADPOLE – BLACK BUBBLE 
 
 
D – 0.25% Tadpole Black Bubble 1 / 110 / 40 
Apply Jinx to 
target for 2 
rounds. 
 
Beast Class 
Beasts are strong against: Reptile, Plant, Dusk 
Beasts are weak against: Aquatic, Bird, Dawn 
Attributes 
The base stats fort he Beast class Axie are: 
HP Speed Skill Morale 
31 35 31 43 
Each Beast card will give the axie an additional 3 Morale and 1 Speed. Playing Beast class cards will 
give an additional 10% damage bonus, but you are not limited to using only Beast class cards. 
 
Card Tier List 
 
Body Part: Mouth 
 
NUT CRACKER – NUT CRACK 
 
 
S – 8.91% Nut Cracker Nut Crack 1 / 105 / 30 
Deal 120% 
damage when 
comboed with 
another ‘Nut 
Cracker’ card. 
 
GODA- PIERCING SOUND 
 
 
A – 2.99% Goda Piercing Sound 1 / 80 / 40 
Destroy 1 of your 
opponent’s 
energy. 
 
CONFIDENT – SELF RALLY 
 
 
C- 0.38% Confident Self Rally 0 / 0 / 30 
Apply 2 Moral+ 
to this Axie for 2 
rounds. 
 
AXIE KISS – DEATH MARK 
 
 
D – 1.26% Axie Kiss Death Mark 1 / 100 / 30 
Apply Lethal to 
target if this 
Axie’s HP is 
below 30%. 
 
Body Part: Horn 
 
IMP – IVORY STAB 
 
 
A – 7.35%- Imp Ivory Stab 1 / 70 / 20 
Gain 1 energy 
per critical strike 
dealt by your 
team this round. 
 
DUAL BLADE – SINISTER STRIKE 
 
 
B – 4.8% Dual Blade Sinister Strike 1 / 130 / 20 
Deal 250% 
damage on 
critical strikes. 
 
LITTLE BRANCH – BRANCH CHARGE 
 
 
B – 1.41% Little Branch Branch Charge 1 / 125 / 25 
Increase crit 
chance by 20% if 
chained or 
comboed with a 
plant card. 
 
ARCO – ACROBATIC 
 
 
C – 0.89% Arco Acrobatic 1 / 100 / 5 
Apply Speed+ to 
this Axie for 2 
rounds when 
attacking. 
 
POCKY – SUGAR RUSH 
 
 
D – 0.74% Pocky Sugar Rush 1 / 125 / 20 
Deal 10% 
additional 
damage for each 
allied Bug Axie. 
 
MERRY – MERRY EGION 
 
 
D – 0.22% Merry Merry Legion 1 / 65 / 85 
Add 20% shield 
to this Axie when 
played in a chain. 
 
Body Part: Back 
 
RONIN – SINGLE COMBAT 
 
 
A – 10.46% Ronin Single Combat 1 / 75 / 0 
Guaranteed 
critical strike 
when comboed 
with at least 2 
other cards. 
 
JAGUAR – NITRO LEAP 
 
 
B –1.13% Jaguar Nitro Leap 1 / 115 / 35 
Always strike first 
if this Axie is in 
Last Stand. 
 
RISKY BEAST – REVENGE ARROW 
 
 
B – 2.35% Risky Beast Revenge Arrow 1 / 125 / 25 
Deal 150% 
damage if this 
Axie is in Last 
Stand. 
 
TIMBER – WOODMAN POWER 
 
 
D – 0.22% Timber Woodman Power 1 / 50 / 100 
Add Shield equal 
to the damage 
this card deals to 
Plant targets. 
 
FURBALL – JUGGLING BALLS 
 
 
D-0.81% Furball Juggling Balls 1 / 40 / 30 Strike 3 times. 
 
HERO – HEROIC REWARD 
 
 
E – 0.83% Hero Heroic Reward 60 / 0 / 0 
Draw a card 
when attacking 
an Aquatic, Bird 
or Dawn target. 
 
Body Part: Tail 
 
NUT CRACKER – NUT THROW 
 
 
A – 7,63% Nut Cracker Nut Throw 1 / 105 / 30 
Deal 120% 
damage when 
comboed with 
another ‘Nut 
Cracker’ card. 
 
COTTONTAIL - LUNA ABSORB 
 
 
B – 2.26% Cottontail Luna Absorb 0 / 0 / 0 Gain 1 energy. 
 
HARE – HARE DAGGER 
 
 
B – 1.67% Hare Hare Dagger 1 / 120 / 30 
Draw a card if 
this Axie attacks 
at the beginning 
of the round 
 
RICE – HIGH STEAL 
 
 
B – 1.98% Rice Night Steal 1 / 80 / 10 
Steal 1 energy 
from your 
opponent when 
comboed with 
another card. 
 
GERBIL – GERBIL JUMP 
 
 
D – 0.22% Gerbil GerbilJump 1 / 40 / 20 
Skip the closest 
target if there are 
2 or more 
enemies 
remaining. 
 
SHIBA – RAMPANT HOWL 
 
 
D – 0.37% Shiba Rampant Howl 1 / 120 / 30 
Apply Morale+ to 
your team for 2 
rounds if this 
Axie attacks 
while in Last 
Stand. 
 
 Bird Class 
Birds are strong against: Beast, Bug, Mech 
Birds are weak against: Reptile, Plant, Dusk 
Attributes 
The base stats for the Bird class Axie are: 
HP Speed Skill Morale 
27 43 35 35 
Each Bird card will give the Axie an additional 3 Speed and 1 Morale. Playing Bird class cards will give 
an additional 10% damage bonus, but you are not limited to using only Bird class cards. 
The high Speed and Morale of the Bird Axie makes it a great choice for the role of “Attacker”. An 
“Attacker” Axie has at least 2 high damage cards (100+ damage) and they sacrifice survivability for 
high damage output. Often they are set up with 4 high damage cards, or 3 high damage cards with 
one card that allows the Bird to attack the backline. 
Card Tier List 
 
Body Part: Mouth 
 
PEACE MAKER – PEACE TREATY 
 
 
B – 1.25% Peace Maker Peace Treaty 1 / 120 / 30 
Apply Attack- on 
target. 
 
LITTLE OWL – DARK SWOOP 
 
 
B – 3.26% Little Owl Dark Swoop 1 / 25 / 0 
Target fastest 
enemy. 
 
HUNGRY BIRD – INSECTIVORE 
 
 
B – 0.8% Hungry Bird Insectivore 1 / 110 / 40 
Target Bug class 
enemy if this 
Axie’s HP is 
below 50%. 
 
DOUBLETALK – SOOTHING SONG 
 
 
D – 3.01% Doubletalk Soothing Song 1 / 80 / 0 
Apply Sleep to 
target. 
 
Body Part: Horn 
 
EGGSHELL – EGGBOMB 
 
 
A – 4,1% Eggshell Eggbomb 1 / 120 / 0 
Apply Aroma on 
this Axie until 
next round. 
 
KESTREL – HEADSHOT 
 
 
A – 2.42% Kestrel Headshot 1 / 130 / 0 
Disable target’s 
horn cards next 
round. 
 
TRUMP – AIR FORCE ONE 
 
 
C – 0.55% Trump Air Force One 1 / 120 / 30 
Deal 120% 
damage when 
chained with 
another “Trump” 
card. 
 
WING HORN – SMART SHOT 
 
 
C – 1.91% Wing Horn Smart Shot 1 / 50 / 10 
Skip the closest 
target if there are 
2 or more 
enemies 
remaining. 
 
FEATHER SPEAR – FEATHER LUNGE 
 
 
D – 0.23% Feather Spear Feather Lunge 1 / 110 / 50 
Deal 120% 
damage when 
chained with 
another “Lunge” 
card. 
 
CUCKOO – COCKADOODLEDOO 
 
 
D – 1.18% Cuckoo Cockadoodledoo 0 / 0 / 40 
Apply Attack+ to 
this Axie. 
 
Body Part: Back 
 
PEIGOEN POST – BLACKMAIL 
 
 
A – 3.54% Pigeon Post Blackmail 1 / 120 / 10 
Transfer all 
debuffs on this 
Axie to target. 
 
RAVEN – ILL-OMENED 
 
 
A – 1.36% Raven Ill-omened 1 / 110 / 30 
Apply Jinx to 
target for 2 
rounds. 
 
CUPID – BREAK 
 
 
B – 1.44% Cupid Heart Break 1 / 120 / 20 
Apply Morale- to 
enemy for 2 
rounds 
 
BALLON – BALLOON POP 
 
 
B – 0.36% Balloon Balloon Pop 0 / 40 / 0 
Apply Fear to 
target for 1 turn. 
If defending, 
apply Fear to self 
until next round. 
 
TRI FEATHER 
 
 
D – 0.21% Tri Feather Triple Threat 0 / 35 / 10 
Attack twice if 
this Axie has any 
debuffs. 
 
KINGFISHER – PATIENT HUNTER 
 
 
E – 0.47% Kingfisher Patient Hunter 1 / 130 / 0 
Target an Aquatic 
class enemy if 
this Axie’s HP is 
below 50%. 
 
Body Part: Tail 
 
POST FIGHT – ALL-OUT SHOT 
 
 
A – 3.68% Post Fight All-out Shot 0 / 120 / 0 
Inflict 30% of this 
Axie’s max HP to 
itself. 
 
GRENMA’S FAN – COOL BREEZE 
 
 
B – 1.24% Granma’s Fan Cool Breeze 1 / 120 / 30 
Apply Chill to 
target for 2 
rounds. 
 
SWALLOW – EARLY BIRD 
 
 
C – 0.55% Swallow Early Bird 1 / 110 / 20 
Deal 120% 
damage if this 
Axie attacks first. 
 
THE LAST ONE – RISKY FEATHER 
 
 
C – 1.3% The Last One Risky Feather 1 / 150 / 0 
Apply 2 Attack- 
to this Axie. 
 
FEATHER FAN – SUNDER ARMOR 
 
 
D – 0.15% Feather Fan Sunder Armor 1 / 40 / 90 
Add 20% shield 
to this Axie for 
each debuff it 
possesses. 
 
CLOUD – PUFFY SMACK 
 
 
D – 0.15% Cloud Puffy Smack 1 / 100 / 50 
Skip targets that 
are in Last Stand. 
 
 Bug Class 
Bugs are strong against: Reptile, Plant, Dusk 
Bugs are weak against: Aquatic, Bird, Dawn 
Attributes 
The base stats for the Bug class Axie are: 
HP Speed Skill Morale 
35 31 35 39 
Each Bug card will give the Axie an additional 3 Morale and 1 HP. Playing Bug class cards will give an 
additional 10% damage bonus, but you are not limited to using only Aquatic class cards. 
The Bug class is hardly ever seen in an Axie team setup. Most their cards score low on the Card Tier 
List. The Bug class has a lot of cards that apply Debuffs upon use. 
The Thorny Turtle build is a Meta Build that centers around the use of the ability Allergic Reaction to 
deal 130% damage against debuffed targets. The combo with Chomp (part: Tiny Turtle) and another 
card, allows you to ignore your opponents defense and to trigger the damage bonus of Allergic 
Reaction. 0 energy skills which cause another debuff, for example Mystic Rush (part: Laggin), can 
round this build up. Other debuff generating Axies in your team will improve the effectiveness of this 
build as well. 
Card Tier List 
 
https://axie.zone/builds
Body Part: Mouth 
 
CUTE BUNNY – TERROR CHOMP 
 
 
B – 3.83% Cute Bunny Terror Chomp 1 / 120 / 30 
Apply Fear to 
target for 2 turns 
when played in a 
Chain. 
 
MOSQUITO – BLOOD TASTE 
 
 
B – 0.33% Mosquito Blood Taste 1 / 70 / 40 
Heal this Axie by 
the damage 
inflicted with this 
card. 
 
PINCER - SUNDER CLAW 
 
 
E – 1.1% Pincer Sunder Claw 0 / 20 / 0 
Randomly 
discard 1 card 
from your 
enemy’s hand. 
 
SQUARE TEETH – MITE BITE 
 
 
E – 0.39% Square Teeth Mite Bite 0 / 30 / 0 
Add 100% more 
damage when 
comboed with 
another card. 
 
Body Part: Horn 
 
LEAF BUG – DISGUISE 
 
 
A – 12.64% Leaf Bug Disguise 0 / 20 / 20 
Gain 1 energy 
when comboed 
with a plant card. 
 
ANTENNA – BUG SIGNAL 
 
 
B – 1.51% Antenna Bug Signal 1 / 80 / 60 
Steal energy 
from your 
opponent when 
chained with 
another ‘Bug 
Signal’ car 
 
PARASITE – THIERD GLANCE 
 
 
C – 0.95% Parasite Third Glance 1 / 80 / 50 
Randomly 
discard 1 card 
from your 
enemy’s hand. 
 
LAGGING – MYSTIC RUSH 
 
 
C – 8.49% Laggin Mystic Rush 0 / 40 / 0 
Add Speed- to 
target for 2 
rounds. 
 
CATERPILLARS – GRUB SURPRISE 
 
 
C – 0.34% Caterpillars Grub Surprise 1 / 100 / 50 
Apply Fear to 
shielded targets. 
 
PLIERS – DULL GRIP 
 
 
D – 1.13% Pliers Dull Grip 1 / 110 / 30 
Deal 30% more 
damage to 
shielded targets. 
 
Body Part: Back 
 
SNAIL SHELL – STICKY GOO 
 
 
S – 9.71% Snail Shell Sticky Goo 1 / 40 / 60 
Stun attacker if 
this Axie’s shield 
breaks. Can only 
trigger once per 
round. 
 
SPIKY WING – BUZZING WIND 
 
 
B – 0.28% Spiky Wing Buzzing Wind 0 / 10 / 30 
Apply Fragile to 
target until next 
round. 
 
SANDAL – BUG SPLAT 
 
 
C – 0.74% Sandal Bug Splat 1 / 110 / 50 
Deal 50% more 
damage when 
attacking Bug 
targets. 
 
BUZZ BUZZ – BUG NOISE 
 
 
C – 0.345 Buzz Buzz Bug Noise 1 / 100 / 40 
Apply Attack- to 
target. 
 
GARISH – BARB STRIKE 
 
 
D – 4.63% Garish Worm Barb Strike 1 / 100 / 50 
Apply 2 poison to 
target when 
played in a chain. 
 
SCARAB – CURSE 
 
 
D – 0.61% Scarab Scarab Curse 1 / 110 / 40 
Target cannot be 
healed until next 
round. 
 
Body Part: Tail 
 
FISH SNACK – ANESTHETIC BAIT 
 
 
A – 1,71% Fish Snack Anesthetic Bait 1 / 60 / 80 
Apply stun when 
struck by Aquatic 
or Bird class 
cards. Can only 
trigger once per 
round. 
 
THORNY CATTEPILAR – ALLERGIC REACTION 
 
 
A – 10.43% 
Thorny 
Caterpillar 
Allergic Reaction 1 / 105 / 30 
Deal 130% 
damage to 
debuffed targets. 
 
PUPAE – GRUB EXPLODE 
 
 
E – 0.43% Pupae Grub Explode 0 / 60 / 0 
Deal 200% 
damage when 
attacking in Last 
Stand. Axie’s Last 
Stand ends after 
it attacks. 
 
TWIN TAIL – TWIN NEEDLE 
 
 
E – 0.22% Twin Tail Twin Needle 0 / 30 / 0 
Attack twice 
when comboed 
with another 
card. 
 
GRAVEL – ANT 
 
 
E – 1.44% Gravel Ant 
Numbing 
Lecretion 
1 / 30 / 40 
Disable target’s 
melee cardnext 
round. 
 
ANT – CHEMICAL WARFARE 
 
 
F – 0.1% Ant 
Chemical 
Warfare 
1 / 30 / 80 
Apply Stench to 
enemy for 1 
round. 
 
Plant Class 
Plants are strong against: Aquatic, Bird, Dawn 
Plants are weak against: Beast, Bug, Mech 
Attributes 
The base stats for the Plant class Axie are: 
HP Speed Skill Morale 
61 31 31 41 
Each Plantcard will give the Axie an additional 3 HP and 1 Morale. Playing Plant class cards will give 
an additional 10% damage bonus, but you are not limited to using only Plant class cards. 
High HP and Morale makes the Plant the best “defender” class. A “defender” can be defined as: 
• Adept at absorbing damage. 
• High HP stat (50+). 
• Having at least 2 high shield cards (70+). More is preferable. 
The Plant class is found in nearly every Axie team. Their ability to absorb a high amount of damage, 
while also gaining Energy and destroying the opponent’s energy, makes this a Plant an easy choice 
when choosing your team setup. 
Card Tier List 
 
Body Part: Mouth 
 
SERIOUS – VEGETAL BITE 
 
 
A – 27.43% Serious Vegetal Bite 1 / 30 / 30 
Steal 1 energy 
from your 
opponent when 
comboed with 
another card. 
 
ZIGZAG – DRAIN BITE 
 
 
B – 2.61% Zigzag Drain Bite 1 / 60 / 60 
Heal this Axie by 
the damage this 
card inflicts. 
 
 
HERBIVORE – VEGAN DIET 
 
 
D – 1.02% Herbivore Vegan Diet 1 / 75 / 75 
Heal this Axie by 
the damage this 
card inflicts on a 
Plant target. 
 
SILENCE WHISPER – FOREST SPIRIT 
 
 
E – 0.19% Silence Whisper Forest Spirit 1 / 0 / 40 
Heal front 
teammate for 
190 HP. 
 
Body Part: Horn 
 
BEECH – WOODEN STAB 
 
 
A – 0.19% Beech Wooden Stab 1 / 105 / 40 
Deal 120% 
damage if this 
Axie’s shield 
breaks. 
 
CACTUS – PRICKLY TRAP 
 
 
A – 10.47% Cactus Pricky Trap 1 / 110 / 20 
Deal 120% 
damage if this 
Axie attacks last. 
 
ROSE BUD – HEALING AROMA 
 
 
B – 3.85% Rose Bud Healing Aroma 1 / 0 / 40 
Heal this Axie for 
120 HP. 
 
BAMBOO SHOOT – BAMBOO CLAN 
 
 
C - 0.6% Bamboo Shot Bamboo Clan 1 / 80 / 70 
Increased 20% 
damage when 
chained with 
another plant 
card. 
 
WATERMELON – SEED BULLET 
 
 
D – 0.52% Watermelon Seed Bullet 1 / 30 / 50 
Target the fastest 
enemy. 
 
STRAWBERRY SHORTCAKE – SWEET PARTY 
 
 
F – 0.14% 
Strawberry 
Shortcake 
Sweet Party 2 / 0 / 0 
Heal front 
teammate for 
270 HP. If there 
are no front 
teammates, heal 
this Axie instead. 
 
Body Part: Back 
 
PUMPKIN – OCTOBER TREAT 
 
 
S – 22.56% Pumpkin October Treat 1 / 0 / 115 
Draw a card if 
this Axie’s shield 
doesn’t break 
this round. 
 
BIDENS – CLEANSE SCENT 
 
 
A – 1.88% Bidens Cleanse Scent 0 / 0 / 50 
Remove all 
debuffs from this 
Axie. 
 
MINT – REFRESH 
 
 
A – 0.74% Mint Refresh 0 / 0 / 50 
Remove all 
debuffs from a 
teammate if its 
directly in front 
of this Axie. 
 
SHITAKE – SHROOM'S GRACE 
 
 
C – 1.09% Shiitake Shroom’s Grace 1 / 0 / 40 
Heal this Axie for 
120 HP. 
 
WATERING CAN – AQUA STOCK 
 
 
C – 3.33% Watering Can Aqua Stock 1 / 45 / 80 
Gain 1 energy if 
this Axie is struck 
by an Aquatic 
card. 
 
TURNIP – TURNIP ROCKET 
 
 
D – 0.68% Turnip Turnip Rocket 1 / 60 / 80 
Target a bird if 
comboed with 2 
or more cards. 
 
Body Part: Tail 
 
CARROT – CARROT HAMMER 
 
 
S – 10.47% Carrot Carrot Hammer 1 / 70 / 40 
Gain 1 energy if 
this Axie’s shield 
breaks. Can only 
trigger once per 
round. 
 
HOT BUTT – SPICY SURPRISE 
 
 
B – 6.38% Hot Butt Spicy Surprise 1 / 90 / 50 
Disable target’s 
mouth cards next 
round. 
 
HATSUNE – LEEK LEAK 
 
 
B – 1.07% Hatsune Leek Leak 1 / 60 / 80 
When hit, disable 
the attacker’s 
ranged cards 
next round. 
 
POTATO LEAF – AQUA DEFECT 
 
 
D – 0.32% Potato Leaf Aqua Deflect 1 / 70 / 80 
Cannot be 
targeted by 
Aquatic cards if 
this Axie has 
teammates 
remaining. 
 
YAM – GAS UNLEASH 
 
 
D – 8.8% Yam Gas Unleash 1 / 30 / 20 
Apply Poison 
each time this 
card is used to 
attack or defend. 
 
CATTAIL – CATTAIL SLAP 
 
 
E – 2% Cattail Cattail Slap 0 / 20 / 30 
Draw a card if 
struck by a Beast, 
Bug, or Mech 
card. 
 
 Reptile Class 
Reptiles are strong against: Aquatic, Bird, Dawn. 
Reptiles are weak against: Beast, Bug, Mech. 
Attributes 
The base stats for the Reptile class Axie are: 
HP Speed Skill Morale 
39 35 31 35 
Each Reptile card will give the Axie an additional 3 HP and 1 Speed. Playing Reptile class cards will 
give an additional 10% damage bonus, but you are not limited to using only Reptile class cards. 
The Reptile Axie is a great tank of off-tank, because of high base HP and Speed. Their cards are quite 
special, allowing a high variety of abilities and debuff potential. To compensate, they have a more 
limited damage potential. 
Card Tier List 
 
Body Part: Mouth 
 
TINY TURTLE – CHOMP 
 
 
S – 15.03% Tiny Turtle Chomp 1 / 80 / 50 
Apply Stun to 
enemy when 
comboed with at 
least 2 additional 
cards. 
 
KOTARO – KOTARO BITE 
 
 
C – 1.38% Kotaro Kotaro Bite 1 / 80 / 20 
Gain 1 energy if 
target is faster 
than this Axie. 
 
TOOTHLESS BITE – SNEAKY RAID 
 
 
C – 1.91% Toothless Bite Sneaky Raid 1 / 20 / 40 
Target the 
furthest enemy. 
 
RAZOR BLADE - WHY SO SERIOUS 
 
 
D – 0.91% Razor Bite Why So Serious 1 / 90 / 50 
Heal this Axie by 
damage inflicted 
with this card to 
Aquatic targets. 
 
Body Part: Horn 
 
INCISOR – DISARM 
 
 
A – 3.64% Incisor Disarm 1 / 100 / 40 
Apply Speed to 
attacker for 2 
rounds. 
 
CERASTES – SURPRISE INVASION 
 
 
B – 2.82% Cerastes Surprise Invasion 1 / 90 / 60 
Deal 130% 
damage if target 
is faster than this 
Axie. 
 
SCALY SPEARS – SCALY LUNGE 
 
 
C – 1.05% Scaly Spear Scaly Lunge 1 / 100 / 50 
Deal 120% 
damage when 
chained with 
another “lunge” 
card. 
 
SCALY SPOON – TINY CATAPULT 
 
 
D – 0.81% Scaly Spoon Tiny Catapult 1 / 80 / 40 
Reflect 50% of 
ranged damage 
back at the 
attacker. 
 
UNKO, PINK UNKO – POO FLYING 
 
 
D – 0.26% Unko Poo Fling 1 / 30 / 80 
Apply Stench to 
target until end 
of round. 
 
BUMPY – OVERGROW KERATIN 
 
 
E – 0.475 Bumpy Overgrow Keratin 1 / 90 / 30 
Recover 20 shield 
per turn. 
 
Body Part: Back 
 
TRI SPIKES – SPIKE THROW 
 
 
A – 4.4% Tri Spikes Spike Throw 1 / 80 / 50 
Target enemy 
with lowest 
shield when 
comboed with 2 
or more cards. 
 
GREEN THORNS – VINE DAGGER 
 
 
A – 1.45% Green Thorns Vine Dagger 0 / 20 / 30 
Double shield 
from this card 
when comboed 
with a plant card. 
 
RED EAR – SLIPPERY SHIELD 
 
 
B – 0.63% Red Ear Slippery Shield 1/ 10 / 135 
Add 15% of this 
Axie’s shield to 
adjacent 
teammates. 
 
BONE SAIL, RUGGED SAIL – IVORY CHOP 
 
 
B – 1.56% Bone Sail Ivory Chop 1 / 80 / 80 
Draw a card if 
this Axie’s shield 
breaks. 
 
CROC – NILE STRIKE 
 
 
B – 0.53% Croc Nile Strike 1 / 90 / 60 
Apply Speed- to 
target for 2 
rounds. 
 
INDIAN STAR – BULKWARK 
 
 
E – 1.24% Indian Star Bulkwark 1 / 20 / 80 
Reflect 40% of 
melee damage 
back at attacker. 
 
Body Part: Tail 
 
WALL GECKO – CRITICAL ESCAPE 
 
 
A – 1.16% Wall Gecko Critical Escape 1 / 90 / 10 
Reduce damage 
taken by 15% this 
round. 
 
GILA – NEURO TOXIN 
 
 
D – 0.25% Gila Neuro Toxin 1 / 100 / 55 
Apply Attack- to 
poisoned targets. 
 
IGUANA – SCALE DART 
 
 
D – 0.93% Iguana Scale Dart 1 / 90 / 60 
Generate 1 
energy when 
attacking a 
buffed target. 
 
TINY DINO – TINY SWING 
 
 
D – 1.79% Tiny Dino Tiny Swing 1 / 80 / 40 
Deal 150% 
damage after 
round 4. 
 
VENOM SNAKE – VENOM SPRAY 
 
 
E – 4,41% Grass Snake Venom Spray 0 / 10 / 20 
Apply 2 Poison to 
target. 
 
SNAKE JAR – JAR BARRAGE 
 
 
F – 0.69% Snake Jar Jar Barrage 1 / 80 / 20 
Attacks that 
break this Axie’s 
shield cannot do 
additional 
damage. Can 
only trigger once 
per round. 
 
 
 
 
 
 
 
 
	Axie Infinity: Class Guide
	Introduction
	What classes can you choose from?
	Class advantages
	Attributes
	Axie Infinity– Class guide
	Secret Classes
	What makes Secret Classes different?
	Buffs and Debuffs
	Buffs
	Debuffs
	Aquatic Class
	Attributes
	Card Tier List
	Body Part: Mouth
	Body Part: Horn
	Body Part: Back
	Body Part: Tail
	Beast Class
	Attributes
	Card Tier List
	Body Part: Mouth
	Body Part: Horn
	Body Part: Back
	Body Part: Tail
	Bird Class
	Attributes
	Card Tier List
	Body Part: Mouth
	Body Part: Horn
	Body Part: Back
	Body Part: Tail
	Bug Class
	Attributes
	Card Tier List
	Body Part: Mouth
	Body Part: Horn
	Body Part: Back
	Body Part: Tail
	Plant Class
	Attributes
	Card Tier List
	Body Part: Mouth
	Body Part: Horn
	Body Part: Back
	Body Part: Tail
	Reptile Class
	Attributes
	Card Tier List
	Body Part: Mouth
	Body Part: Horn
	Body Part: Back
	Body Part: Tail

Outros materiais