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Axie Infinity: Class Guide 63 Comments / Axie Infinity / By Lynnyl / March 13, 2021 Introduction This is an Axie Infinity Class Guide. It starts off with how your class influences your playstyle: learn how to deal 25% additional damage and calculate your stats. After that we dive into the class- specific section, which is an extensive overview of body parts, who decide what cards (abilities) an Axie has. What classes can you choose from? Axie Infinity has a total of 9 classes that have been released to the game. Three of these are special classes that do not have their own Body Parts (or Class Cards). I have not concluced them in the Class Guide for that reason, because this guide mainly showcases Class Body Parts. • Aquatic • Beast • Bird • Bug • Dawn https://lynnyl.io/axie-infinity-class-guide/#comments https://lynnyl.io/category/axie-infinity/ https://lynnyl.io/author/lynnbrands_ilxa1bxe/ https://lynnyl.io/axie-infinity-class-guide/#Aquatic-Class https://lynnyl.io/axie-infinity-class-guide/#Beast-Class https://lynnyl.io/axie-infinity-class-guide/#Bird https://lynnyl.io/axie-infinity-class-guide/#Bird%20Class https://lynnyl.io/axie-infinity-class-guide/#Bird-Class https://lynnyl.io/axie-infinity-class-guide/#Bug-Class https://lynnyl.io/axie-infinity-class-guide/#Bug%20Class • Dusk • Mech • Plant • Reptile Class advantages The class of an Axie is important for combat, because each class is weak and strong against other classes. The Axie that has the class advantage will deal 15% additional damage. The Axie that has the class disadvantage will deal 15% less damage. For example, a Bird class Axie deals 15% additional damage to a Beast class Axie. In addition, when an Axie of a certain class uses a card from its own class, it gets a 10% attack and shield bonus. For example, a Plant Axie playing a plant card will receive 10% extra attack/shield. Important to note is that these bonuses stack. A Beast Axie using a Beast card against a Plant target will do 25% (10% + 15%) more damage. https://lynnyl.io/axie-infinity-class-guide/#Plant-Class https://lynnyl.io/axie-infinity-class-guide/#Reptile%20Class https://lynnyl.io/axie-infinity-class-guide/#Reptile-Class https://lynnyl.io/axie-infinity-class-guide/#Reptile%20Class Attributes There are 4 stats in the game, Health, Morale, Skill and Speed. • Health: The amount of damage your Axie can take before being defeated. • Morale: Morale increases critical strike chance. It also makes entering last stand more likely and adds more last stand “ticks”. • Skill: Skill adds damage when an Axie plays multiple cards at once (combo). The extra damage is calculated like this: (card attack * skill )/ 500. • Speed: Speed determines turn order. Faster Axies attack first. Speed also decreases an Axie’s chance of being the victim of a critical strike. If two Axies have the same speed, this is how attack order is determined: High speed > Low HP > High Skill > High Morale > Low Fighter ID. An Axie’s stats are dependent on two variables: its class and its body parts. For instance the base stats of an Aquatic Axie (body) are: 39 HP, 39 Speed, 35 Skill and 27 Morale. Each card will add stats based on the type: • Aquatic: +3 Speed, +1 HP • Beast: +3 Morale, +1 Speed • Bird: +3 Speed, +1 Morale • Bug: +3 Morale, +1 HP • Plant: +3 HP, +1 Morale • Reptile, +3 HP, +1 Speed An Axie is a ‘pure breed’ when its class and all of its body parts are of the same type. The ‘pureness’ of the Axie can be set as a filter on the Axie Marketplace, ranging from 1 to 6 body parts that are the same type as the selected class. Axie Infinity – Class guide The class guide shows all of the body parts for each class. An Axie has 6 body parts: eyes, ears, horns, mouth, back and tail. Each body part will determine the card (ability) the Axie can use in battle, except for the eyes and ears. The eyes and ears do not have a card (ability) connected to them. For each body part we will show the following information: • Tier (taken from the Card Tier List on Axie Zone) • Body Part • Card Name • Energy, attack, defense (shown as ‘Ene/Att/Def’) • Card Description Keep in mind that an Axie is not restricted to only using cards from its own class. However, it is beneficial to play cards from your own class to gain a 10% bonus to Attack & Defense points. The goal of this overview is to help you learn about the cards in the game. Sorting the Cards by Body Part has helped me a great deal in understanding what does and doesn’t work for each class. After each overview of Body Parts I have added a gallery showing what the Body Parts look like. This will help you learn to identify what cards can be played, just by looking at the Axie. Secret Classes There are three “secret” classes in Axie Infinity. The three Secret classes are: https://axie.zone/card-tier-list • Mech: Offspring of a purebred Beast Axie and a purebred Bug Axie. • Dawn: Offspring of a purebred Plant Axie and a purebred Bird Axie. • Dusk: Offspring of a purebred Reptile Axie and a purebred Aquatic Axie. The “Mech” class is often referred to as “Nut”. The “Dawn” class is often reffered to as “Star”. The “Dusk” class is often referred to as “Moon”. The Secret Classes are quite hard to breed, because you need a specific combination of two purebred Axies. Even then, there is only a 33% chance to create a Secret Class when producing offspring. Secret Classes benefit from class advantages and disadvantages, but they do not have their own Body Parts/Cards. Remember that when an Axie plays a card belonging to its class it gets a 15% shield/attack bonus. However, since there are no secret class cards— this was making secret classes weak compared to the other 6 classes. To fix this, the secret classes get the following bonus when playing cards from the classes they share advantages/disadvantages with: • Dusk: 7.5% class bonus for Reptile & Plant cards. • Dawn: 7.5% class bonus for Bird & Aquatic cards. • Mech: 7.5% class bonus for Beast & Bug cards. This has been implemented as of Season 6. What makes Secret Classes different? Secret Classes have different colors and base stats. Class HP Speed Skill Morale Dawn 35 35 39 31 Dusk 43 39 27 31 Mech 31 39 43 27 Buffs and Debuffs Like in many other games there are also status effects in the Axie Infinity Community Alpha. A positive effect is called "Buff" and a negative one is called "Debuff". They can be applied on your Axies or on your enemy through playing Ability Cards. Axies who are affected by those status effects, have an icon floating above their bodies, indicating which status effect is applied. At the moment there are 3 Buffs and 13 Debuffs in the game, resulting in a total of 16 status effects. Buffs Buffs are status effects which affect your Axies positively. Icon Name Description Attack Up Increases the next Attack by 20%. Stackable https://axie.substack.com/p/axie-infinity-17f https://axie.zone/finder?cards=effect:attack-up Morale Up Increases Morale by 20% for the next round. Stackable Speed Up Increases Speed by 20% for the next round. Stackable Debuffs Debuffs are status effects which affect your Axies negatively. Icon Name Description Aroma Target priority changes to affected Axie for the next round. Attack Down Decreases the next Attack by 20%. Stackable Chill Affected Axie can't enter last stand. Fear Affected Axie can't attack Fragile Shield takes double the damage for the next incoming attack. Jinx Affected Axie can't land critcal hits for the next round. Lethal Next hit against affected Axie is critical. Morale Down Decreases Morale by 20% for the next round. Stackable Poison Until removal, affected Axie loses 2 HP for every action. Stackable Sleep Next incoming attack ignoresshields. Speed Down Decreases speed by 20% for the next round. Stackable Stench Affected Axie loses target priority for the next round. Stun Next attack misses / Next incoming attack ignores shields. https://axie.zone/finder?cards=effect:morale-up https://axie.zone/finder?cards=effect:speed-up https://axie.zone/finder?cards=effect:aroma https://axie.zone/finder?cards=effect:attack-down https://axie.zone/finder?cards=effect:chill https://axie.zone/finder?cards=effect:fear https://axie.zone/finder?cards=effect:fragile https://axie.zone/finder?cards=effect:jinx https://axie.zone/finder?cards=effect:lethal https://axie.zone/finder?cards=effect:morale-down https://axie.zone/finder?cards=effect:poison https://axie.zone/finder?cards=effect:sleep https://axie.zone/finder?cards=effect:speed-down https://axie.zone/finder?cards=effect:stench https://axie.zone/finder?cards=effect:stun Aquatic Class Aquatics are strong against: Beast, Bug, Mech. Aquatics are weak against: Reptile, Plant, Dusk. Attributes The base stats for the Aquatic class Axie are: HP Speed Skill Morale 39 39 35 27 Each Aquatic card will give the Axie an additional 3 Speed and 1 HP. Playing Aquatic class cards will give an additional 10% damage bonus, but you are not limited to using only Aquatic class cards. With high Speed and good HP the Aquatic Axie is incredibly versatile. An Aquatic Axie can be a good Off-tank with, because of high base HP and cards like Sponge. However, because of high Speed and cards like Perch and Piranha the Aquatic Axie can also be a very high damage backdoor Attacker. Card Tier List Body Part: Mouth LAM – ANGRY LAM S – top 100 usage 4.83% Lam Angry Lam 1 / 110 / 40 Deal 120% damage if this Axie’s HP is below 50% RISKY FISH – FISH HOOK A - 13.75% Risky Fish Fish Hook 1 / 110 / 30 Apply Attack+ to this Axie when attacking Plant, Reptile or Dusk targets. PIRANHA – CRIMSON WATER A – 2.72% Piranha Crimson Water 1 / 120 / 30 Target injured enemy if this Axie’s HP is below 50%. CATFISH - SWALLOW B – 0.69% Catfish Swallow 1 / 80 / 30 Heal this Axie by the damage inflicted with this card. Body Part: Horn SHOAL STAR – STAR SHURIKEN A – 7,75% Shoal Star Star Shuriken 1 / 115 / 10 Target cannot enter Last Stand if this card brings its HP to zero. ORANDA – HERO'S BLADE B – 5.37% Oranda Hero’s Bane 1 / 120 / 30 End target’s Last Stand. CLAMSHELL – CLAM SLASH B – 1.77% Clamshell Clam Slash 1 / 110 / 40 Apply Attack+ to this Axie when attacking Beast, Bug or Mech cards. ANOMENE - AQUAPONICS B – 3.26% Anemone Aquaponics 1 / 80 / 40 Successful attacks restore 50 HP for each Anemone part this Axie possesses. TEAL SHELL – DEP SEA GORE C – 0.43% Teal Shell Deep Sea Gore 1 / 50 / 80 Add 30% to this Axie’s shield when attacking. BABYLONIA – SHELL JAB C – 2.07% Babylonia Shell Jab 1 / 100 / 50 Deal 130% damage when attacking an idle(no card used) target. Body Part: Back GOLDFISH – SWIFT ESCAPE S – 13.06% Goldfish Swift Escape 1 / 110 / 20 Apply Speed + to this Axie for 2 rounds when attacked. PERCH – SPINAL TAP B – 1.35% Perch Spinal Tap 1 / 100 / 20 Prioritize idle taret when comboed with at least 2 additional cards. HERMIT – SHELTER B – 0.62% Hermit Shelter 1 / 0 / 115 Disable critical strikes on this Axie during this round. ANEMONE – AQUA VITALITY B – 3.22% Anemone Aqua Vitality 1 / 80 / 40 Successful attacks restore 50 HP for each Anemone part this Axie possesses. SPONGE – SHIPWRECK B – 1.01% Sponge Shipwreck 1 / 60 / 90 Apply Attack+ to this Axie if its shield breaks. BLUE MOON - SCALE DART C – 1.2% Blue Moon Scale Dart (Aqua) 1 / 120 / 30 Draw a card if target is in Last Stand. Body Part: Tail NIMO – TAIL SLAP A - 13.38% Nimo Tail Slap 0 / 30 / 0 Gain 1 energy when comboed with another card. NAVAGA – FLANKING SMACK B – 1.17% Navaga Flanking Smack 1 / 100 / 40 Deal 120% damage if this Axie attacks first. KOI – UPSTREAM SWIN B – 6.65% Koi Upstream Swim 1 / 110 / 30 Apply Speed+ to this Axie for 2 rounds when comboed with another Aquatic class card. SHRIMP – CHITIN JUMP C – 2.06% Shrimp Chitin Jump 1 / 30 / 30 Prioritizes furthest target. RANCHU - WATER SPHERE D – 1.41% Ranchu Water Sphere 1 / 120 / 30 Apply Chill to target for 2 rounds. TADPOLE – BLACK BUBBLE D – 0.25% Tadpole Black Bubble 1 / 110 / 40 Apply Jinx to target for 2 rounds. Beast Class Beasts are strong against: Reptile, Plant, Dusk Beasts are weak against: Aquatic, Bird, Dawn Attributes The base stats fort he Beast class Axie are: HP Speed Skill Morale 31 35 31 43 Each Beast card will give the axie an additional 3 Morale and 1 Speed. Playing Beast class cards will give an additional 10% damage bonus, but you are not limited to using only Beast class cards. Card Tier List Body Part: Mouth NUT CRACKER – NUT CRACK S – 8.91% Nut Cracker Nut Crack 1 / 105 / 30 Deal 120% damage when comboed with another ‘Nut Cracker’ card. GODA- PIERCING SOUND A – 2.99% Goda Piercing Sound 1 / 80 / 40 Destroy 1 of your opponent’s energy. CONFIDENT – SELF RALLY C- 0.38% Confident Self Rally 0 / 0 / 30 Apply 2 Moral+ to this Axie for 2 rounds. AXIE KISS – DEATH MARK D – 1.26% Axie Kiss Death Mark 1 / 100 / 30 Apply Lethal to target if this Axie’s HP is below 30%. Body Part: Horn IMP – IVORY STAB A – 7.35%- Imp Ivory Stab 1 / 70 / 20 Gain 1 energy per critical strike dealt by your team this round. DUAL BLADE – SINISTER STRIKE B – 4.8% Dual Blade Sinister Strike 1 / 130 / 20 Deal 250% damage on critical strikes. LITTLE BRANCH – BRANCH CHARGE B – 1.41% Little Branch Branch Charge 1 / 125 / 25 Increase crit chance by 20% if chained or comboed with a plant card. ARCO – ACROBATIC C – 0.89% Arco Acrobatic 1 / 100 / 5 Apply Speed+ to this Axie for 2 rounds when attacking. POCKY – SUGAR RUSH D – 0.74% Pocky Sugar Rush 1 / 125 / 20 Deal 10% additional damage for each allied Bug Axie. MERRY – MERRY EGION D – 0.22% Merry Merry Legion 1 / 65 / 85 Add 20% shield to this Axie when played in a chain. Body Part: Back RONIN – SINGLE COMBAT A – 10.46% Ronin Single Combat 1 / 75 / 0 Guaranteed critical strike when comboed with at least 2 other cards. JAGUAR – NITRO LEAP B –1.13% Jaguar Nitro Leap 1 / 115 / 35 Always strike first if this Axie is in Last Stand. RISKY BEAST – REVENGE ARROW B – 2.35% Risky Beast Revenge Arrow 1 / 125 / 25 Deal 150% damage if this Axie is in Last Stand. TIMBER – WOODMAN POWER D – 0.22% Timber Woodman Power 1 / 50 / 100 Add Shield equal to the damage this card deals to Plant targets. FURBALL – JUGGLING BALLS D-0.81% Furball Juggling Balls 1 / 40 / 30 Strike 3 times. HERO – HEROIC REWARD E – 0.83% Hero Heroic Reward 60 / 0 / 0 Draw a card when attacking an Aquatic, Bird or Dawn target. Body Part: Tail NUT CRACKER – NUT THROW A – 7,63% Nut Cracker Nut Throw 1 / 105 / 30 Deal 120% damage when comboed with another ‘Nut Cracker’ card. COTTONTAIL - LUNA ABSORB B – 2.26% Cottontail Luna Absorb 0 / 0 / 0 Gain 1 energy. HARE – HARE DAGGER B – 1.67% Hare Hare Dagger 1 / 120 / 30 Draw a card if this Axie attacks at the beginning of the round RICE – HIGH STEAL B – 1.98% Rice Night Steal 1 / 80 / 10 Steal 1 energy from your opponent when comboed with another card. GERBIL – GERBIL JUMP D – 0.22% Gerbil GerbilJump 1 / 40 / 20 Skip the closest target if there are 2 or more enemies remaining. SHIBA – RAMPANT HOWL D – 0.37% Shiba Rampant Howl 1 / 120 / 30 Apply Morale+ to your team for 2 rounds if this Axie attacks while in Last Stand. Bird Class Birds are strong against: Beast, Bug, Mech Birds are weak against: Reptile, Plant, Dusk Attributes The base stats for the Bird class Axie are: HP Speed Skill Morale 27 43 35 35 Each Bird card will give the Axie an additional 3 Speed and 1 Morale. Playing Bird class cards will give an additional 10% damage bonus, but you are not limited to using only Bird class cards. The high Speed and Morale of the Bird Axie makes it a great choice for the role of “Attacker”. An “Attacker” Axie has at least 2 high damage cards (100+ damage) and they sacrifice survivability for high damage output. Often they are set up with 4 high damage cards, or 3 high damage cards with one card that allows the Bird to attack the backline. Card Tier List Body Part: Mouth PEACE MAKER – PEACE TREATY B – 1.25% Peace Maker Peace Treaty 1 / 120 / 30 Apply Attack- on target. LITTLE OWL – DARK SWOOP B – 3.26% Little Owl Dark Swoop 1 / 25 / 0 Target fastest enemy. HUNGRY BIRD – INSECTIVORE B – 0.8% Hungry Bird Insectivore 1 / 110 / 40 Target Bug class enemy if this Axie’s HP is below 50%. DOUBLETALK – SOOTHING SONG D – 3.01% Doubletalk Soothing Song 1 / 80 / 0 Apply Sleep to target. Body Part: Horn EGGSHELL – EGGBOMB A – 4,1% Eggshell Eggbomb 1 / 120 / 0 Apply Aroma on this Axie until next round. KESTREL – HEADSHOT A – 2.42% Kestrel Headshot 1 / 130 / 0 Disable target’s horn cards next round. TRUMP – AIR FORCE ONE C – 0.55% Trump Air Force One 1 / 120 / 30 Deal 120% damage when chained with another “Trump” card. WING HORN – SMART SHOT C – 1.91% Wing Horn Smart Shot 1 / 50 / 10 Skip the closest target if there are 2 or more enemies remaining. FEATHER SPEAR – FEATHER LUNGE D – 0.23% Feather Spear Feather Lunge 1 / 110 / 50 Deal 120% damage when chained with another “Lunge” card. CUCKOO – COCKADOODLEDOO D – 1.18% Cuckoo Cockadoodledoo 0 / 0 / 40 Apply Attack+ to this Axie. Body Part: Back PEIGOEN POST – BLACKMAIL A – 3.54% Pigeon Post Blackmail 1 / 120 / 10 Transfer all debuffs on this Axie to target. RAVEN – ILL-OMENED A – 1.36% Raven Ill-omened 1 / 110 / 30 Apply Jinx to target for 2 rounds. CUPID – BREAK B – 1.44% Cupid Heart Break 1 / 120 / 20 Apply Morale- to enemy for 2 rounds BALLON – BALLOON POP B – 0.36% Balloon Balloon Pop 0 / 40 / 0 Apply Fear to target for 1 turn. If defending, apply Fear to self until next round. TRI FEATHER D – 0.21% Tri Feather Triple Threat 0 / 35 / 10 Attack twice if this Axie has any debuffs. KINGFISHER – PATIENT HUNTER E – 0.47% Kingfisher Patient Hunter 1 / 130 / 0 Target an Aquatic class enemy if this Axie’s HP is below 50%. Body Part: Tail POST FIGHT – ALL-OUT SHOT A – 3.68% Post Fight All-out Shot 0 / 120 / 0 Inflict 30% of this Axie’s max HP to itself. GRENMA’S FAN – COOL BREEZE B – 1.24% Granma’s Fan Cool Breeze 1 / 120 / 30 Apply Chill to target for 2 rounds. SWALLOW – EARLY BIRD C – 0.55% Swallow Early Bird 1 / 110 / 20 Deal 120% damage if this Axie attacks first. THE LAST ONE – RISKY FEATHER C – 1.3% The Last One Risky Feather 1 / 150 / 0 Apply 2 Attack- to this Axie. FEATHER FAN – SUNDER ARMOR D – 0.15% Feather Fan Sunder Armor 1 / 40 / 90 Add 20% shield to this Axie for each debuff it possesses. CLOUD – PUFFY SMACK D – 0.15% Cloud Puffy Smack 1 / 100 / 50 Skip targets that are in Last Stand. Bug Class Bugs are strong against: Reptile, Plant, Dusk Bugs are weak against: Aquatic, Bird, Dawn Attributes The base stats for the Bug class Axie are: HP Speed Skill Morale 35 31 35 39 Each Bug card will give the Axie an additional 3 Morale and 1 HP. Playing Bug class cards will give an additional 10% damage bonus, but you are not limited to using only Aquatic class cards. The Bug class is hardly ever seen in an Axie team setup. Most their cards score low on the Card Tier List. The Bug class has a lot of cards that apply Debuffs upon use. The Thorny Turtle build is a Meta Build that centers around the use of the ability Allergic Reaction to deal 130% damage against debuffed targets. The combo with Chomp (part: Tiny Turtle) and another card, allows you to ignore your opponents defense and to trigger the damage bonus of Allergic Reaction. 0 energy skills which cause another debuff, for example Mystic Rush (part: Laggin), can round this build up. Other debuff generating Axies in your team will improve the effectiveness of this build as well. Card Tier List https://axie.zone/builds Body Part: Mouth CUTE BUNNY – TERROR CHOMP B – 3.83% Cute Bunny Terror Chomp 1 / 120 / 30 Apply Fear to target for 2 turns when played in a Chain. MOSQUITO – BLOOD TASTE B – 0.33% Mosquito Blood Taste 1 / 70 / 40 Heal this Axie by the damage inflicted with this card. PINCER - SUNDER CLAW E – 1.1% Pincer Sunder Claw 0 / 20 / 0 Randomly discard 1 card from your enemy’s hand. SQUARE TEETH – MITE BITE E – 0.39% Square Teeth Mite Bite 0 / 30 / 0 Add 100% more damage when comboed with another card. Body Part: Horn LEAF BUG – DISGUISE A – 12.64% Leaf Bug Disguise 0 / 20 / 20 Gain 1 energy when comboed with a plant card. ANTENNA – BUG SIGNAL B – 1.51% Antenna Bug Signal 1 / 80 / 60 Steal energy from your opponent when chained with another ‘Bug Signal’ car PARASITE – THIERD GLANCE C – 0.95% Parasite Third Glance 1 / 80 / 50 Randomly discard 1 card from your enemy’s hand. LAGGING – MYSTIC RUSH C – 8.49% Laggin Mystic Rush 0 / 40 / 0 Add Speed- to target for 2 rounds. CATERPILLARS – GRUB SURPRISE C – 0.34% Caterpillars Grub Surprise 1 / 100 / 50 Apply Fear to shielded targets. PLIERS – DULL GRIP D – 1.13% Pliers Dull Grip 1 / 110 / 30 Deal 30% more damage to shielded targets. Body Part: Back SNAIL SHELL – STICKY GOO S – 9.71% Snail Shell Sticky Goo 1 / 40 / 60 Stun attacker if this Axie’s shield breaks. Can only trigger once per round. SPIKY WING – BUZZING WIND B – 0.28% Spiky Wing Buzzing Wind 0 / 10 / 30 Apply Fragile to target until next round. SANDAL – BUG SPLAT C – 0.74% Sandal Bug Splat 1 / 110 / 50 Deal 50% more damage when attacking Bug targets. BUZZ BUZZ – BUG NOISE C – 0.345 Buzz Buzz Bug Noise 1 / 100 / 40 Apply Attack- to target. GARISH – BARB STRIKE D – 4.63% Garish Worm Barb Strike 1 / 100 / 50 Apply 2 poison to target when played in a chain. SCARAB – CURSE D – 0.61% Scarab Scarab Curse 1 / 110 / 40 Target cannot be healed until next round. Body Part: Tail FISH SNACK – ANESTHETIC BAIT A – 1,71% Fish Snack Anesthetic Bait 1 / 60 / 80 Apply stun when struck by Aquatic or Bird class cards. Can only trigger once per round. THORNY CATTEPILAR – ALLERGIC REACTION A – 10.43% Thorny Caterpillar Allergic Reaction 1 / 105 / 30 Deal 130% damage to debuffed targets. PUPAE – GRUB EXPLODE E – 0.43% Pupae Grub Explode 0 / 60 / 0 Deal 200% damage when attacking in Last Stand. Axie’s Last Stand ends after it attacks. TWIN TAIL – TWIN NEEDLE E – 0.22% Twin Tail Twin Needle 0 / 30 / 0 Attack twice when comboed with another card. GRAVEL – ANT E – 1.44% Gravel Ant Numbing Lecretion 1 / 30 / 40 Disable target’s melee cardnext round. ANT – CHEMICAL WARFARE F – 0.1% Ant Chemical Warfare 1 / 30 / 80 Apply Stench to enemy for 1 round. Plant Class Plants are strong against: Aquatic, Bird, Dawn Plants are weak against: Beast, Bug, Mech Attributes The base stats for the Plant class Axie are: HP Speed Skill Morale 61 31 31 41 Each Plantcard will give the Axie an additional 3 HP and 1 Morale. Playing Plant class cards will give an additional 10% damage bonus, but you are not limited to using only Plant class cards. High HP and Morale makes the Plant the best “defender” class. A “defender” can be defined as: • Adept at absorbing damage. • High HP stat (50+). • Having at least 2 high shield cards (70+). More is preferable. The Plant class is found in nearly every Axie team. Their ability to absorb a high amount of damage, while also gaining Energy and destroying the opponent’s energy, makes this a Plant an easy choice when choosing your team setup. Card Tier List Body Part: Mouth SERIOUS – VEGETAL BITE A – 27.43% Serious Vegetal Bite 1 / 30 / 30 Steal 1 energy from your opponent when comboed with another card. ZIGZAG – DRAIN BITE B – 2.61% Zigzag Drain Bite 1 / 60 / 60 Heal this Axie by the damage this card inflicts. HERBIVORE – VEGAN DIET D – 1.02% Herbivore Vegan Diet 1 / 75 / 75 Heal this Axie by the damage this card inflicts on a Plant target. SILENCE WHISPER – FOREST SPIRIT E – 0.19% Silence Whisper Forest Spirit 1 / 0 / 40 Heal front teammate for 190 HP. Body Part: Horn BEECH – WOODEN STAB A – 0.19% Beech Wooden Stab 1 / 105 / 40 Deal 120% damage if this Axie’s shield breaks. CACTUS – PRICKLY TRAP A – 10.47% Cactus Pricky Trap 1 / 110 / 20 Deal 120% damage if this Axie attacks last. ROSE BUD – HEALING AROMA B – 3.85% Rose Bud Healing Aroma 1 / 0 / 40 Heal this Axie for 120 HP. BAMBOO SHOOT – BAMBOO CLAN C - 0.6% Bamboo Shot Bamboo Clan 1 / 80 / 70 Increased 20% damage when chained with another plant card. WATERMELON – SEED BULLET D – 0.52% Watermelon Seed Bullet 1 / 30 / 50 Target the fastest enemy. STRAWBERRY SHORTCAKE – SWEET PARTY F – 0.14% Strawberry Shortcake Sweet Party 2 / 0 / 0 Heal front teammate for 270 HP. If there are no front teammates, heal this Axie instead. Body Part: Back PUMPKIN – OCTOBER TREAT S – 22.56% Pumpkin October Treat 1 / 0 / 115 Draw a card if this Axie’s shield doesn’t break this round. BIDENS – CLEANSE SCENT A – 1.88% Bidens Cleanse Scent 0 / 0 / 50 Remove all debuffs from this Axie. MINT – REFRESH A – 0.74% Mint Refresh 0 / 0 / 50 Remove all debuffs from a teammate if its directly in front of this Axie. SHITAKE – SHROOM'S GRACE C – 1.09% Shiitake Shroom’s Grace 1 / 0 / 40 Heal this Axie for 120 HP. WATERING CAN – AQUA STOCK C – 3.33% Watering Can Aqua Stock 1 / 45 / 80 Gain 1 energy if this Axie is struck by an Aquatic card. TURNIP – TURNIP ROCKET D – 0.68% Turnip Turnip Rocket 1 / 60 / 80 Target a bird if comboed with 2 or more cards. Body Part: Tail CARROT – CARROT HAMMER S – 10.47% Carrot Carrot Hammer 1 / 70 / 40 Gain 1 energy if this Axie’s shield breaks. Can only trigger once per round. HOT BUTT – SPICY SURPRISE B – 6.38% Hot Butt Spicy Surprise 1 / 90 / 50 Disable target’s mouth cards next round. HATSUNE – LEEK LEAK B – 1.07% Hatsune Leek Leak 1 / 60 / 80 When hit, disable the attacker’s ranged cards next round. POTATO LEAF – AQUA DEFECT D – 0.32% Potato Leaf Aqua Deflect 1 / 70 / 80 Cannot be targeted by Aquatic cards if this Axie has teammates remaining. YAM – GAS UNLEASH D – 8.8% Yam Gas Unleash 1 / 30 / 20 Apply Poison each time this card is used to attack or defend. CATTAIL – CATTAIL SLAP E – 2% Cattail Cattail Slap 0 / 20 / 30 Draw a card if struck by a Beast, Bug, or Mech card. Reptile Class Reptiles are strong against: Aquatic, Bird, Dawn. Reptiles are weak against: Beast, Bug, Mech. Attributes The base stats for the Reptile class Axie are: HP Speed Skill Morale 39 35 31 35 Each Reptile card will give the Axie an additional 3 HP and 1 Speed. Playing Reptile class cards will give an additional 10% damage bonus, but you are not limited to using only Reptile class cards. The Reptile Axie is a great tank of off-tank, because of high base HP and Speed. Their cards are quite special, allowing a high variety of abilities and debuff potential. To compensate, they have a more limited damage potential. Card Tier List Body Part: Mouth TINY TURTLE – CHOMP S – 15.03% Tiny Turtle Chomp 1 / 80 / 50 Apply Stun to enemy when comboed with at least 2 additional cards. KOTARO – KOTARO BITE C – 1.38% Kotaro Kotaro Bite 1 / 80 / 20 Gain 1 energy if target is faster than this Axie. TOOTHLESS BITE – SNEAKY RAID C – 1.91% Toothless Bite Sneaky Raid 1 / 20 / 40 Target the furthest enemy. RAZOR BLADE - WHY SO SERIOUS D – 0.91% Razor Bite Why So Serious 1 / 90 / 50 Heal this Axie by damage inflicted with this card to Aquatic targets. Body Part: Horn INCISOR – DISARM A – 3.64% Incisor Disarm 1 / 100 / 40 Apply Speed to attacker for 2 rounds. CERASTES – SURPRISE INVASION B – 2.82% Cerastes Surprise Invasion 1 / 90 / 60 Deal 130% damage if target is faster than this Axie. SCALY SPEARS – SCALY LUNGE C – 1.05% Scaly Spear Scaly Lunge 1 / 100 / 50 Deal 120% damage when chained with another “lunge” card. SCALY SPOON – TINY CATAPULT D – 0.81% Scaly Spoon Tiny Catapult 1 / 80 / 40 Reflect 50% of ranged damage back at the attacker. UNKO, PINK UNKO – POO FLYING D – 0.26% Unko Poo Fling 1 / 30 / 80 Apply Stench to target until end of round. BUMPY – OVERGROW KERATIN E – 0.475 Bumpy Overgrow Keratin 1 / 90 / 30 Recover 20 shield per turn. Body Part: Back TRI SPIKES – SPIKE THROW A – 4.4% Tri Spikes Spike Throw 1 / 80 / 50 Target enemy with lowest shield when comboed with 2 or more cards. GREEN THORNS – VINE DAGGER A – 1.45% Green Thorns Vine Dagger 0 / 20 / 30 Double shield from this card when comboed with a plant card. RED EAR – SLIPPERY SHIELD B – 0.63% Red Ear Slippery Shield 1/ 10 / 135 Add 15% of this Axie’s shield to adjacent teammates. BONE SAIL, RUGGED SAIL – IVORY CHOP B – 1.56% Bone Sail Ivory Chop 1 / 80 / 80 Draw a card if this Axie’s shield breaks. CROC – NILE STRIKE B – 0.53% Croc Nile Strike 1 / 90 / 60 Apply Speed- to target for 2 rounds. INDIAN STAR – BULKWARK E – 1.24% Indian Star Bulkwark 1 / 20 / 80 Reflect 40% of melee damage back at attacker. Body Part: Tail WALL GECKO – CRITICAL ESCAPE A – 1.16% Wall Gecko Critical Escape 1 / 90 / 10 Reduce damage taken by 15% this round. GILA – NEURO TOXIN D – 0.25% Gila Neuro Toxin 1 / 100 / 55 Apply Attack- to poisoned targets. IGUANA – SCALE DART D – 0.93% Iguana Scale Dart 1 / 90 / 60 Generate 1 energy when attacking a buffed target. TINY DINO – TINY SWING D – 1.79% Tiny Dino Tiny Swing 1 / 80 / 40 Deal 150% damage after round 4. VENOM SNAKE – VENOM SPRAY E – 4,41% Grass Snake Venom Spray 0 / 10 / 20 Apply 2 Poison to target. SNAKE JAR – JAR BARRAGE F – 0.69% Snake Jar Jar Barrage 1 / 80 / 20 Attacks that break this Axie’s shield cannot do additional damage. Can only trigger once per round. Axie Infinity: Class Guide Introduction What classes can you choose from? Class advantages Attributes Axie Infinity– Class guide Secret Classes What makes Secret Classes different? Buffs and Debuffs Buffs Debuffs Aquatic Class Attributes Card Tier List Body Part: Mouth Body Part: Horn Body Part: Back Body Part: Tail Beast Class Attributes Card Tier List Body Part: Mouth Body Part: Horn Body Part: Back Body Part: Tail Bird Class Attributes Card Tier List Body Part: Mouth Body Part: Horn Body Part: Back Body Part: Tail Bug Class Attributes Card Tier List Body Part: Mouth Body Part: Horn Body Part: Back Body Part: Tail Plant Class Attributes Card Tier List Body Part: Mouth Body Part: Horn Body Part: Back Body Part: Tail Reptile Class Attributes Card Tier List Body Part: Mouth Body Part: Horn Body Part: Back Body Part: Tail
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