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fritzing.0.9.2b.64.pc/bins/contribParts.fzb
 
	 Contributed Parts
	 
		 
			 
				 
					 
				
			
		
		 
			 
				 
					 
				
			
		
		 
			 
				 
					 
				
			
		
		 
			 
				 
					 
				
			
		
		 
			 
				 
					 
				
			
		
		 
			 
				 
					 
				
			
		
		 
			 
				 
					 
				
			
		
		 
			 
				 
					 
				
			
		
		 
			 
				 
					 
				
			
		
		 
			 
				 
					 
				
			
		
		 
			 
				 
					 
				
			
		
		 
			 
				 
					 
				
			
		
		 
			 
				 
					 
				
			
		
	
fritzing.0.9.2b.64.pc/bins/core.fzb
 
	 Core Parts
>
 
 
 
 
 
 
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 >
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
		
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
	 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
	 
 
 
 
 
 
 
	 
 
 
 
 
 
 
	 
 
 
 
 
 
 
	 
 
 
 
 
 
 
	 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
	 
 
 
 
 
 
 
	 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
	
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/ADIcon.png
fritzing.0.9.2b.64.pc/bins/more/ADIcon-mono.png
fritzing.0.9.2b.64.pc/bins/more/AnalogDevices.fzb
 
 Analog Devices
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/arduino.fzb
 
 Arduino
fritzing.0.9.2b.64.pc/bins/more/Atlas Scientific.fzb
 
 Atlas Scientific
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/atlas-scientific.png
fritzing.0.9.2b.64.pc/bins/more/atlas-scientific-mono.png
fritzing.0.9.2b.64.pc/bins/more/intel.fzb
 
 Intel
	 
 
 
 
 
 
 
 
 	 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
		
		 
 
 
 
 
 
 
		
		
		 
 
 
 
 
 
 
 
 
 
		
	 
 
 
 
 
 
 
 
 
 
	
fritzing.0.9.2b.64.pc/bins/more/intel.png
fritzing.0.9.2b.64.pc/bins/more/intel-mono.png
fritzing.0.9.2b.64.pc/bins/more/lilypad.fzb
 
 Lilypad
	 
		 
 
 
 
 
 
 
	 		 
 
 
 
 
 
 
 
 
 	
						 
 
 
 
 
 
 
 
 
 	
						 
 
 
 
 
 
 
 
 
 	
				 
 
 
 
 
 
 
		 		 
 
 
 
 
 
 
 
 
 	
						 
 
 
 
 
 
 
 
 
 	
						 
 
 
 
 
 
 
 
 
 	 
	 		 		 
 
 
 
 
 
 
 
 
 	
						 
 
 
 
 
 
 
 
 
 	
						 
 
 
 
 
 
 
 
 
 	 
			 		 		 
 
 
 
 
 
 
 
 
 	
						 
 
 
 
 
 
 
 
 
 	
						 
 
 
 
 
 
 
 
 
 	 
			 		 		 
 
 
 
 
 
 
 
 
 	
						 
 
 
 
 
 
 
 
 
 	
		
								 
 
 
 
 
 
 
 
 
 	
		 
 
 
 
 
 
 
 
 
 	
			 
 
 
 
 
 
 
 
 
 	
 
fritzing.0.9.2b.64.pc/bins/more/parallax.fzb
 
 Parallax
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/picaxe.fzb
 
 Picaxe
fritzing.0.9.2b.64.pc/bins/more/seeed_fritzing_parts.fzb
 
 Seeed Studio
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/Seeed-Studio-Icon.png
fritzing.0.9.2b.64.pc/bins/more/Seeed-Studio-Icon-mono.png
fritzing.0.9.2b.64.pc/bins/more/snootlab.fzb
 
 Snootlab
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/sparkfun.fzb
 
 SparkFun
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/sparkfun-analogic.fzb
 
 SparkFun-AnalogIC
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/sparkfun-analogic.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-analogic-mono.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-connectors.fzb
 
 SparkFun-Connectors
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/sparkfun-connectors.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-connectors-mono.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-digitalic.fzb
 
 SparkFun-DigitalIC
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/sparkfun-digitalic.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-digitalic-mono.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-discretesemi.fzb
 
 SparkFun-DiscreteSemi
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/sparkfun-discretesemi.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-discretesemi-mono.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-electromechanical.fzb
 
 SparkFun-Electromechanical
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/sparkfun-electromechanical.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-electromechanical-mono.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-etc.fzb
 
 SparkFun-Etc.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/sparkfun-etc.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-etc-mono.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-poweric.fzb
 
 SparkFun-PowerIC
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/sparkfun-poweric.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-poweric-mono.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-rf.fzb
 
 SparkFun-RF
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/sparkfun-rf.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-rf-mono.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-sensors.fzb
 
 SparkFun-Sensors
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fritzing.0.9.2b.64.pc/bins/more/sparkfun-sensors.png
fritzing.0.9.2b.64.pc/bins/more/sparkfun-sensors-mono.png
fritzing.0.9.2b.64.pc/Fritzing.exe
fritzing.0.9.2b.64.pc/help/images/assoc1.PNG
fritzing.0.9.2b.64.pc/help/images/bus1.png
fritzing.0.9.2b.64.pc/help/images/highlight1.png
fritzing.0.9.2b.64.pc/help/images/highlight2.png
fritzing.0.9.2b.64.pc/help/images/highlight3.png
fritzing.0.9.2b.64.pc/help/images/pin1.png
fritzing.0.9.2b.64.pc/help/images/pin3.PNG
fritzing.0.9.2b.64.pc/help/images/schematic1.png
fritzing.0.9.2b.64.pc/help/images/schematic2.png
fritzing.0.9.2b.64.pc/help/images/schematic3.png
fritzing.0.9.2b.64.pc/help/images/start.png
fritzing.0.9.2b.64.pc/help/images/tools1.png
fritzing.0.9.2b.64.pc/help/parts_editor_help.html
 
 
 We have decided to release the new Parts Editor in two phases.
 The first phase, included in release 0.7.9, is already easier to
 use  and more powerful than the old Parts Editor, but you
 still have to do a lot of preliminary work using an SVG editor
 like Inkscape, Illustrator, or CorelDRAW. In the next phase we
 hope to eliminate much of the need to use these programs.
 
 How to start
 
 The new approach is very different from that of the old Parts
 Editor, and explaining that difference is the purpose of this
 document. The first big change is that you cannot create a new
 part from scratch--you must begin with a part that already
 exists. So the best thing to do is to find a part that is pretty
 close to what you eventually want. If your part is really
 different from anything else, then just to try to match the
 number of connectors. For example, if your part needs 39 pins,
 then start with a generic IC part, change it to a SIP (single
 inline package) and give it 39 pins. Though finding a part to
 begin with may seem like a burden, it will save you effort as
 you go through the process.
 
 You can open the new parts editor by right-clicking a part in a
 sketch and choosing the 'Edit' option; choosing 'Edit' from the
 Part menu; right clicking a part in the Parts Bin and choosing
 the 'Edit' option; or using the Parts Bin drop down menu.
 
 Six views
 
 The new Parts Editor no longer tries to display everything in a
 single view.  Instead, it works like the sketch window
 which has multiple tabs with only one tab visible at a
 time.  In the new Parts Editor there are six tabs:
 Breadboard view, Schematic view, PCB view, Icon view, Metadata
 view, and Connectors view. As you might expect, the first four
 views are for the part images; the Metadata view is where you
 enter the part's title, author, and other properties; and the
 Connectors view is for editing connector metadata, and for
 adding or removing connectors. For the latter, you just type in
 the number of connectors you want.
Loading new images
 
 To load the SVGs for your part, switch to the appropriate view,
 and use File > Load image for view. As before, you
 can load SVGs in all views and gEDA .fp files and KICAD .mod
 files in PCB view only. To create an SVG for any view, you must
 use an external SVG editor (Inkscape, Illustrator, CorelDRAW, or
 a text editor) to layout the elements that will be used as
 connectors. The SVG example below uses <circle> elements
 for connectors.
 
 Loading PNG or JPG images directly is possible, but since these
 become SVG images with only a single element, there is no way to
 place individual connectors. We also  discourage the use of
 PNG and JPG because these are raster-based rather than
 vector-based, so they don't look good when scaled. If you still
 prefer to use PNG or JPG, we recommend that for now you open
 them in an external SVG editor and add connector elements there
 (see below for more about 'connector elements'). Save the result
 as an SVG, and use that in the Parts Editor.  In phase 2
 you will be able to add connector elements directly in the Parts
 Editor.
 
 Since you have already begun with a part, it may be that you
 will only have to load a single image for a particular view--you
 do not have to replace all the images in the original part.
 
 It is still necessary to prepare SVGs for PCB view by grouping
 elements in layers: copper0, silkscreen, copper1, etc. (Layering
 will be handled in the phase 2 parts editor.) The best way to
 understand the layers is to open up one of the core pcb svg
 files, For example have a look at the file crystal_hc49U.svg.
 Silkscreen layer has four while lines, the two copper layers
 share a pair of circles as connector elements.
 
 <?xml version="1.0" encoding="UTF-8"?>
 <svg baseProfile="tiny" height="0.20306in" version="1.2"
 viewBox="0 0 46684 20306" width="0.46684in"
 xmlns="http://www.w3.org/2000/svg">
 
 <desc>Fritzing footprint SVG</desc>
 <g id="silkscreen">
 <line stroke="white" stroke-width="1000"
 x1="1000" x2="45684" y1="1000" y2="1000"/>
 <line stroke="white" stroke-width="1000" x1="45684"
 x2="45684" y1="1000" y2="19306"/>
 <line stroke="white" stroke-width="1000" x1="45684"
 x2="1000" y1="19306" y2="19306"/>
 <line stroke="white" stroke-width="1000" x1="1000"
 x2="1000" y1="19306" y2="1000"/>
 
 </g>
 <g id="copper1"><g id="copper0">
 <circle cx="13736" cy="10153" fill="none"
 id="connector0pin" r="2750" stroke="rgb(255, 191, 0)"
 stroke-width="2000"/>
 <circle cx="32948" cy="10153" fill="none"
 id="connector1pin" r="2750" stroke="rgb(255, 191, 0)"
 stroke-width="2000"/>
 
 </g></g>
 
 </svg>
 
 Sometimes you will want to reuse the breadboard image as your
 icon image. There is a shortcut for this under File >
 Reuse breadboard image. You can also find the options: File
 > Reuse schematic image, and File > Reuse PCB
 image. 
 
 For certain parts--like a breadboard--there is only one view
 image. For technical reasons, you have to tell the Parts Editor
 this is what you want.  Use View > Make only this
 view visible from the current view (one of Breadboard,
 Schematic, or PCB) to make the part invisible in the other two
 views.
 
 Undo, save, show in folder
 
 The next big difference from the old Parts Editor is that undo
 is always available, even after loading view images.
 Furthermore, you can save your changes at any point and keep
 working--the new Parts Editor is less like a dialog and more
 like a full document window.
 
 If you start with a core part (i.e. a part from the Fritzing
 distro), saving from the Parts Editor is disabled. You must use
 Save as new part, because you cannot change a core part.
 Save as new part creates a new part in your local storage
 area (explained below) and this part is added to the "My Parts"
 Bin--it is a copy of the original part (plus whatever changes
 you have already made so far using the Parts Editor). If you are
 editing a custom part that was in a sketch, the part will be
 updated whenever you save. If you want the new part to display
 in the My Parts Bin the next time you run Fritzing, remember to
 save the bin (use the drop down menu at the upper left of the
 bin). If you start editing from a part in the My Parts Bin you
 have a choice between Save (which will overwrite the
 part), and Save As New Part (which will create a new
 part and add it to the My Parts Bin). If you copy a part into My
 Parts Bin from some other bin, then probably Save will
 be disabled.
 
 On Windows the local storage folder is something like
 C:\Users\[username]\AppData\Roaming\Fritzing\parts\user\, and
 SVGs are stored in
 C:\Users\[username]\AppData\Roaming\Fritzing\parts\svg\user\. On
 Linux and Mac this would be ~/.config/Fritzing/parts/user/ and
 ~/.config/Fritzing/parts/svg/user/. 
 
 To find the SVG image for the current view on the desktop,
 choose File > Show in Folder. On Mac and Windows this
 will open a folder on your desktop with the SVG file selected.
 Under Linux you get the folder but no file selection (if anyone
 has advice about how to get selection to work, we would be
 grateful).
 
 Associating a connector with its SVG counterpart
 
 The next task will be to associate each connector with its
 counterpart in the SVG for each view. This is handled very
 differently from before. For an example, I am going to use
 images from a part created by Shunichi Yamamoto (who graciously
 gave us permission to include them in this tutorial, and who
 also helped beta test the new Parts Editor).  
 
 The new part will have 39 pins, so we begin with a Generic IC
 part and drag it into an empty sketch. There we use the
 Inspector to change it a to SIP and give it 39 pins. Then we
 open that in the new Parts Editor with a right-click.  
 
 
 
 Next we load the new breadboard image using File > Load
 image for view.  In the Tools widget at the upper
 right, you see a list of connectors. Choose one to make it the current
 or active connector. If it has already been
 associated with an SVG element, that element will display a
 marquee highlight. Since we are just starting out, we will
 choose pin1 which is not currently associated with any SVG
 element.
 
 
 
 To create the actual association click the "Select graphic"
 button over in the Connectors widget. This basically puts you in
 a "mode" that lasts until the next time you mouse down. If you
 want to escape the mode, click anywhere outside the part or use
 the escape key. You can only make the association when you are
 in this mode (this keeps you from accidentally associating a
 connector to a graphic when you didn't intend to). 
 
 In the mode, move your mouse over the SVG. As you do so,
 different SVG elements will highlight. It is often the case that
 any given mouse location can refer to multiple SVG elements
(or
 groups of elements). Use the shift-key plus the mouse wheel to
 highlight other elements above or beneath the currently
 highlighted one (in the z-order)--the mouse wheel without the
 shift key will pan or zoom as usual (depending on your
 preferences setting for wheel events). If you are already on the
 bottom layer then the next wheel "downward" will make the
 element flash white; a similar white flash will occur if you are
 already at the top layer and wheel "upward". In other words, the
 flash signifies you can't move any further in the z-order in
 that direction.
 
 Here are three highlights from the same mouse position, using
 the mouse wheel + shift:
 
 
 
 
 
 The first highlight is the one we want so we mouse down when the
 wheel gets us back to that small rectangle. Now the element has
 a marquee to show that it is the current pin, and you also see
 the terminal point as a crosshair which defaults to the
 center. The terminal point is the place where a wire attaches to
 the connector.
 
 
 
 After associating pin2 and pin3 we have:
 
 
 
 Adjusting terminal points
 
 In PCB and Breadboard view the terminal point is usually the
 center of the connector so you don't have to do any thing
 else.  But in schematic view the terminal point is usually
 near the end of the connector. So let's go to schematic
 view.  We start with the original SVG image. Note how the
 connectors are already showing their anchor points. Pin3 is the
 current connector.
 
 
 
 Now we load the new schematic image and start associating pins.
 
 
 
 Here is what the Connectors widget looks like with pin3 as the
 current connector:
 
 
 
 Notice that since we have selected graphics for three of the
 connectors, those connectors are checked in the connector list.
 
 You can use the buttons or spinners to adjust the terminal
 point. Here is a close up after hitting the W button, and
 clicking the X spinner twice (look at the pin marked 'AN2'): 
 
 
 
 You can also drag the terminal point directly by mousing down on
 it when its SVG element is highlighted.
 
 Setting internal connections
 
 An internal connection is when a two or more connectors in a
 part are already connected, for example the GND connectors on
 the Arduino UNO. You can specify and edit internal connections
 by clicking on the "Set internal connections" checkbox in the
 Connectors widget--it's beneath the connectors list (you can see
 it in the image of the Connectors widget, above). Since we are
 talking about the Arduino UNO, here is what it looks like when
 Set internal connections is checked:
 
 
 
 The green lines represent the internal connections. To remove an
 internal connection, right-click the line and choose "Remove
 internal connection". To add a new connection, just drag a line
 out from one connector to another.
 
 Known limitations
 
 The following feature are due in phase two: 
 		adding holes
		mixing THT and SMD connectors--for now you must start with
 an SMD part to create a new SMD part, and start with a
 through-hole part to create a new through-hole part. 
 
		control over SVG element layering
		direct manipulation of SVG elements
		setting up parts with bendable legs.
 
 Bye for now
 
 That's pretty much the phase one story. We hope you like what
 you've seen. Stay tuned for phase two.
 
 
 
 
 
fritzing.0.9.2b.64.pc/icudt51.dll
fritzing.0.9.2b.64.pc/icuin51.dll
fritzing.0.9.2b.64.pc/icuuc51.dll
fritzing.0.9.2b.64.pc/lib/imageformats/qjpeg.dll
fritzing.0.9.2b.64.pc/lib/printsupport/windowsprintersupport.dll
fritzing.0.9.2b.64.pc/lib/sqldrivers/qsqlite.dll
fritzing.0.9.2b.64.pc/libEGL.dll
fritzing.0.9.2b.64.pc/libGLESv2.dll
fritzing.0.9.2b.64.pc/LICENSE.CC-BY-SA
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fritzing.0.9.2b.64.pc/LICENSE.GPL2
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